Bubble Chamber (2003) is a generative painting system created by Jared Tarbell for an exhibition in the Processing gallery. The system’s imaginary particles are created by collisions that contain 216 random calculations and over 1 billion pixels of information that are unique to each one. Just as impressive as the broad range of possible outcomes are the visual elements of the final products. The randomness of the scattered patterns create fascinating visuals that are simply absorbing. The limited usage of colors contrasts with the detailed patterns, creating an excellent balance. Even with only four possible types of particles, the overlapping designs are almost stomach-turning. However, I would love to see more variations, as some final products in the series resemble one another.