Using Beethoven’s ballet with Houdini to create generative art, artist Simon Russell used this project in order to combine both visuals and audio. Each visual takes pitch and speed into consideration. These characteristics determine the shape and the amplitude. Rather than animating every little piece individually, this piece is dependent on generative factors.
From the clapping at the beginning, to the maestro, to the composition and organization of the generative art, Russell sets the scene of the orchestra. This generative art piece seems to display the different instruments or components of the orchestra. Russell explores the different colors that would represent each component. Rather than being completely obvious with instrument of music forms, he successfully uses abstract shapes that go along with the music. He did not just utilize music notes but also sound waves to make everything look cohesive.