Hannah Cai—Looking Outwards—01

Example of a space from the “Plastic Rain” project.

 

“Plastic Rain is a serie of non-standard retail spaces. Each zone presents vividly different stories and objects.Visitors can immerse themselves the installation aesthetic in dramatic totality. Spaces that offers time for meditation. A gentle inside/out travel.” https://www.behance.net/gallery/69244661/Plastic-Rain

As a person and artist, I have always been fascinated with surrealism, particularly the creation of worlds/spaces that you would never encounter in everyday life. I really like this project in particular because it brings the surreal into reality (or at least allegedly aims to). The idea of being able to explore and live in what’s basically a huge installation is really attractive to me. Fusing art with living spaces, rather than having art as a separate thing to hang on the wall. Not to mention that there are a lot of opportunities with this kind of project; it could be rented out for people to stay in for a day, or even for a few hours, and sold as an experience.

I think the images in the gallery are rendered in a program like Cinema 4D—the sky doesn’t look believable enough to me. This ties into why I’m interested in 3D modeling; as stated before, I’m interested in creating unique spaces. I don’t really know if p5 has good 3D modeling functions, but I do know that 3D tools are available in processing in general. Hopefully I’ll be able to learn more about those in the future.

(Disclaimer: though I’ve mostly only talked about 3D modeling/design in this post, there are a lot of other things about p5/processing that I’m interested in as well, especially the interactive nature of it and how it can tie into web and app design!)

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