Romi Jin – Looking Outwards 12

For my final project, I want to create an interactive game with a moving landscape. The initial examples that I thought of were Super Mario Bros, developed by Shigeru Miyamoto, and Fireboy and Watergirl, developed by Oslo Albert. Growing up playing these games, I have always wanted to be able to create something similar. In each of the games, the characters try to avoid enemies to collect items they need to win the game. However, in mario bros, the enemies move around while in the other, the “enemies” are stationary in that they are bodies of water and fire. I am interested in creating something like the former, with moving objects towards the bunny with a moving landscape like one of the previous projects we have done (generative landscape). But I like how Fireboy and Watergirl has a multiplayer component to it (as the mario bros game I grew up playing did not).


(Super Mario Bros)


(Fireboy and Watergirl)

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