For this project, I intend to represent the two players as two animated dragons spitting fireballs at each other. Players would have 4 separate key each to play, 3 for the moves, and 1 for “clapping”. I will play a short sound regularly to establish a beat, and players would need to press the “clap” button within a certain time frame, or they suffer consequences (like a rhythm game). I would need counters to keep track of the refresh rate. I will also build a random move-generating AI. For most of the interface, I will draw outside of the program and import in as images.