Mon. Oct 20, 2025, 5:00PM to 6:20PM, GHC 4301

Welcome to Interaction and Expression Using the Pausch Bridge Lighting! Notes for each class meeting will appear on these agenda pages.

Course Introduction

  • Instructor self introductions
  • General objectives and scope of the course
  • Samples of previous work on the Pausch Bridge
  • Samples of architectural lighting
  • Overview of the bridge hardware and software
  • Monday October 27 night session at 7PM (end of civil twilight) following our regular class time
  • Project group introductions

    Project Brief

    The project handout is available on the Project Brief page.

    Project Group Meetings

    • Announcement of the project groups.
    • Brief breakout meeting for each group. Please:
      • Introduce yourselves
      • Exchange contact information
      • Brainstorm conceptual approaches for a lighting composition
      • Introduce yourselves to the instructors

    Assignment 1

    Software

    Each student should install both WireGuard and Pharos Designer 2 on their own laptop prior to the second class.  Details on each may be found in the user guide:

    Please be sure to install the correct version of Pharos Designer 2, or your show will not run on the hardware.  Our system is old and cannot run the latest version.

    Project Brainstorming

    Due: noon on Mon Oct 27

    Each student should review the project brief again in detail and brainstorm several conceptual or thematic approaches to the project. Then using whichever communications methods you prefer, the group should negotiate a short consensus list of three ideas to pursue.

    Deliverable: one Google Doc per group containing a short paragraph description for each of your top three ideas. Please create the doc in the Assignment 1 folder of the course Google Shared Drive linked from the sidebar menu.  Please include your group identifier in the title.

    Looking ahead, the second assignment will involve creating a detailed storyboard of visual research and sketches depicting each major design idea for the show.