Category: Reports Page 2 of 3

jkufro Children’s School Observation Notes

In the first room I visited at the Children’s school there were four year old students creating their own airplanes. This was done with two planks of wood…

Children’s Museum Visit – Sora (mgshin)

For the Children’s Museum Visit, I chose to observe the Color Bouncer, which is located in the Attic. The Color Bouncer features groups of red, green, and blue…

Children’s Museum – npaiva

I decided to focus on the Ball Lifter exhibit in the garage room. The subjects of this exhibit tended to be small groups, often just a single parent…

jkufro Museum Observation Notes

Neil Mendoza: Mechanical Masterpieces I observed the Mechanical Masterpieces exhibit, where physical actuations are realized into digital consequences. Visitors that engaged with the exhibit were generally three to…

“Quadraturen III: Wirklichkeit” Background Research by Jen Kwang

Documentation for the speaking piano can be found here. Summary The project shown in the above video is called “Quadraturen III: Wirklichkeit” (or “Squarings III: Reality”), created by…

Mira the Baby Robot – Background Research

Summary Pixar animator Alonso Martinez’s Mira (2017) is an expressive “baby robot”. Mira is part of a family of robots by Martinez, crafted to expound upon the way…

Rain Room, 2012 – Background Research by Sora Shin

Rain Room, 2012 Barbican, London; MoMA, NY; Yuz M, Shanghai; LACMA, LA; The Maxine and Stuart Frankel Foundation for Art, MI Summary Rain Room (2012) is an installation…

xuetingl-background research

Rationale: The main motivation for this project is to offer extra help to people who are arranging a party. The autonomous “Follow Me” cooler is designed to follow…

kirmanh: Background Research

Context “Future Self” is an interactive art piece by the art collective Random International (known for the Rain Room at MoMA, now part of the permanent collection of…

ZeroN: Levitated Interaction Element from MIT Media Lab

Background Context: In 2011 Jinha Lee created ZeroN at the MIT Media Lab. This physical computing project allowed the user to place metallic objects, in this case a…