Page 2 of 9

Intermediate Progress Report – Griffin and Jai

Interaction Analysis 1. Children and adults really like the moments of suspense when the puck is making its way through the pins. 2. We had not considered how…

Willie the Whale – Intermediate Progress Report (Caio and Patricia)

Interaction Analysis For our project, we had a whale that chomped anyone who was careless enough to try to steal its food and treasure. At first, many children…

Whack-a-Worm: Intermediate Progress Report – Xiang and Katherine

During the demo of our Whack-a-Worm game that the Children’s Museum, the children found a lot of fun hitting the worms with the hammers really hard, which eventually…

Intermediate Progress Report – Omisa and Tushhar

Interaction Analysis For our project, we made a tilting board with a spiral. Kids could use photosensors to control how much to tilt the board and try to…

Pelican Ping Pong – Intermediate Progress Report- Sophia and Julian

The Pelican Ping Pong Ball Launcher was pretty successful at the museum. The children really enjoyed swimming in a plethora of colorful ping pong balls and feeding them…

Pachinko Machine – 1st Children’s Museum Recap – Griffin and Jai

Our Pachinko Machine was very successful at the children’s museum. Many people ended up trying out the machine, and a dad even lifted his girl on top of…

Marble Maze Melody – Intermediate Progress Report- Wenqing and Hagan

Overall, the Marble Maze Melody was a success. The children seemed to enjoy the machine in its entirety. Staying on average about 2-3 minutes, the kids ran through…

Demo 4- Halanna and Hagan

Our Demo 4 was based around a sleepy or lazy animal. We decided to ultimately depict that animal through a well known cartoon animal named Garfield. We programmed…

Demo 4: Omisa and Julian

For our project, we made a robotic dog that reacted to children petting its head and back. If the dog has not been pet for a while, it…

Demo 4: Sophia and Griffin

We created a flapping bird toy that would move and chirp depending on how close you got to it. We encountered a couple issues with the performance of…