1. Syllabus¶
16-375/54-375MW 11:30AM-1:30PMHunt Library A10IDeATe Studio CourseOffered by: Drama, Robotics InstitutePrograms: Intelligent Environments, Physical ComputingInstructor: Dr. Garth ZeglinCo-developer: Prof. Anne Mundell
Prerequisites (any of the following):
This project-oriented course brings art and engineering together into making machines which are surprisingly animate. Students will iterate their concepts through several small projects focused on using embodied behavior as a creative medium for storytelling, performance, and human interaction. Students will learn skills for designing, constructing and programming simple robot systems, then exploring their results through exhibition and performance. Technical topics include systems thinking, dynamic physical and computational behavior, autonomy, embedded programming, and fabrication and deployment. Discussion topics include both contemporary kinetic sculpture and robotics research.
Please note that there will be lab usage and materials fees associated with this course, and that students will be required to follow the IDeATe@Hunt policies.
- 1.1. Course Description
- 1.2. Learning Objectives
- 1.3. Course Policies
- 1.4. Grading
- 1.5. IDeATe Facilities Policies and Fees
- 1.6. Topic Outline
- 1.7. Assignments
- 1.8. Fall 2015 Calendar