Computational Design Process Data Visualization Image Transformation Physical Simulation Physical Experiments
We began this project with a set of iterative, experimental material studies to build an understanding of how plaster responds to other materials in the it’s working process. After two iterative cycles we focussed on one specific technique: plaster poured into molten paraffin wax, which highlights the unique nature of the plaster working process. Initial Experiments
Continue reading Project 1: Tile Design System – Capturing Plaster in Time
Elizabeth Lister, Jonathan Liang, Michael Stesney, Ruohai Ge System objectives Although we initially intended to explore armatures, we narrowed the focus of our system to exploring the creation of molds with material that could be fabricated or marked by a robot. Clay was chosen for its utility, allowing us to experiment with expressive objects and
Continue reading Project 1: Tile Design System – Group Clay
This is the site for the Spring 2020 iteration of 16-455/48-530 Human-Machine Virtuosity, offered at Carnegie Mellon University as part of the IDeATe program. The course meets Monday and Wednesday, 9:30AM to 11:20AM, in MMH C4 (the dFab Lab).