I found the mesh distortion technique pretty interesting but I was overall unsatisfied with how… messy it looked. I wanted something a little more coherent so I tried something a little different: distorting several copies of the same object. I chose to use “discs” (really flat cylinders) stacked on top of each other. I scaled them evenly in two directions so they’d stay circular but kept their flatness the same.
Here is a video: (I added the audio separately from the video, so it might not be perfectly in sync) ((also oops I used copyrighted music, hopefully this stays on YouTube))
I will admit I would have liked to figure out a way to make the discs themselves look nicer but we can just enjoy some Moiré patterns instead 🙂
Here is my parent patch:
Here is my child patch: