Assignment 2: Re-invent a Game

PROJECT

Dodgeball – the sport of bullies and the bane of uncoordinated children everywhere. Now it is your turn to make it even better.

Design a video game around the game of Dodgeball.  It can be a subtle variation or a dramatic one.  The design you choose is up to you, it just needs to be inspired by the original.

As you work on this assignment, you will also want to document your design… How does it differ from traditional basketball games as we know them?  How do you play it? How will your changes affect the style of play?  If you are making structural changes to the game, include illustrations and/or diagrams to communicate your design.   Provide enough information so that someone who is just reading your description would have an idea of what the game was and how it was played, without having to ask you follow-up questions.  This is an exercise in both creativity and clarity.

DEADLINES & DELIVERABLES

INTERIM DEADLINE: SUNDAY, 2/21 @ 11:59

Deliverables (to be posted in your team’s Google Drive folder)

  • Playable Game, compiled for Web GL (zip file of folder containing all required files)
  • Interim Presentation (Google Slides)
  • Design Document (Google Doc)
  • Support Documentation (Playtesting, Concept Assets, Illustrations, etc)

FINAL DEADLINE: SUNDAY, 2/28 @ 11:59PM

Deliverables (to be posted in your team’s Google Drive folder))

  • Playable Game, compiled for Web GL (zip file of folder containing all required files)
  • Source Code (zip file of your Unity Project folder)
  • Final Presentation (Video)
  • Design Document (Google Doc)
  • Support Documentation (Playtesting, Concept Assets, Illustrations, etc)

Edit