repstein – F15 54-498/54-798/60-446/60-746: Expanded Theater https://courses.ideate.cmu.edu/54-498/f2015 Carnegie Mellon University, IDEATE Fri, 18 Dec 2015 22:25:24 +0000 en-US hourly 1 https://wordpress.org/?v=4.5.31 “eTree” by Maurice Benayoun (2015) https://courses.ideate.cmu.edu/54-498/f2015/etree-by-maurice-benayoun-2015/ https://courses.ideate.cmu.edu/54-498/f2015/etree-by-maurice-benayoun-2015/#respond Tue, 13 Oct 2015 14:35:43 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10992 treegrowSpectators interact and respond to the e-Tree, which aggregates affective reactions over a sustained period of interaction. The concept supports the exploration of “affective feedback loops” where a participant’s response to dynamic artwork determines changes and development that occur within the artwork, to which the participant then also responds. The responses of the viewers of the installation are captured using cameras and microphones, which feed CALLAS components that produce affective interpretations of those responses. The affective input is combined into a dimensional affective model(according to the PAD temperament model) which then drives the growth and branching of the tree.

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“Bosify Your World” by Bos Tea (2014) https://courses.ideate.cmu.edu/54-498/f2015/bosify-your-world-by-bos-tea-2014/ https://courses.ideate.cmu.edu/54-498/f2015/bosify-your-world-by-bos-tea-2014/#respond Tue, 13 Oct 2015 14:32:56 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10989 BOS-screenshotsFor its ‘BOSify your world’ campaign, the South African-based company has begun churning out cans of ice tea baring a QR code which, when scanned with a code reader or augmented reality app like Layar, take their customers to a dedicated mobi site. After entering a name for their tree, a short message and the last four digits of the barcode on the can, you can ‘plant’ a tree using your phone’s GPS co-ordinates.

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“Blooms: Strobe-Animated Sculptures” by John Edmark (2015) https://courses.ideate.cmu.edu/54-498/f2015/blooms-strobe-animated-sculptures-by-john-edmark-2015/ https://courses.ideate.cmu.edu/54-498/f2015/blooms-strobe-animated-sculptures-by-john-edmark-2015/#respond Tue, 13 Oct 2015 13:45:36 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10954

Vimeo / Pier 9 – via Iframely

These sculptures look like a giant pile of ferrofluid which is pretty amazing. These 3-D printed sculptures, called blooms, are designed to animate when spun under a strobe light. The placement of the appendages is determined by the same method nature uses in pinecones and sunflowers. The rotation speed is synchronized to the strobe so that one flash occurs every time the sculpture turns 137.5º—the golden angle. If you count the number of spirals on any of these sculptures you will find that they are always Fibonacci numbers.

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“Virtualidades” by Josue Abraham (2014) https://courses.ideate.cmu.edu/54-498/f2015/virtualidades-by-josue-abraham-2014/ https://courses.ideate.cmu.edu/54-498/f2015/virtualidades-by-josue-abraham-2014/#respond Tue, 29 Sep 2015 13:46:48 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10779 sculptrueVR

This exhibit combines virtual reality and the traditional medium that is sculpture.

YouTube / Josue Abraham – via Iframely

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“Ingress” by Niantic Labs (2015) https://courses.ideate.cmu.edu/54-498/f2015/ingress-by-niantic-labs-2015/ https://courses.ideate.cmu.edu/54-498/f2015/ingress-by-niantic-labs-2015/#respond Tue, 29 Sep 2015 13:40:18 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10773 game

Ingress is an immersive, geo-location based AR game produced by Niantic Labs, a division of Google. The story setup is that in conjunction with the discovery of the Higgs boson particle at CERN, a new form of matter called Exotic Matter (XM for short) was also discovered.  XM has the power to control human thought, and is constantly leaking into our world via various portals. The world is divided into two factions over who controls these XM portals and it is up to the player to pick a side and help that side achieve victory.

YouTube / NianticProject – via Iframely

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“Perspective; Chapter 1: The Party” by Morris May and Rose Troche (2015) https://courses.ideate.cmu.edu/54-498/f2015/perspective-chapter-1-the-party-by-morris-may-and-rose-troche-2015/ https://courses.ideate.cmu.edu/54-498/f2015/perspective-chapter-1-the-party-by-morris-may-and-rose-troche-2015/#respond Tue, 29 Sep 2015 13:36:44 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10770 girl

This is the live-action story of a sexual assault at a frat party that viewers experience through the Oculus Rift virtual reality headset, from both a man’s and a woman’s points of view.This piece was shown at 2015 Sundance Film Festival Perspective; Chapter 1: The Party. The Party is two separate five-minute segments telling the same story, one from a man’s perspective, the other from a woman’s.

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“Abstraction” by Matteo Zamagni (2015) https://courses.ideate.cmu.edu/54-498/f2015/abstraction-by-matteo-zamagni-2015/ https://courses.ideate.cmu.edu/54-498/f2015/abstraction-by-matteo-zamagni-2015/#respond Tue, 29 Sep 2015 05:01:26 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10752 nature-abstraction

This art project has you diving into 3D fractalsby using an Oculus Rift virtual reality headset and the  imagery from Google’s neural network-based Deepdream. The result, as mesmerizing. The artist is trying to challenge the accuracy of our perceptions.

Vimeo / øøøø – via Iframely

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“The Recorder VR” by Tim Goodwin/Tim Cragg (2015) https://courses.ideate.cmu.edu/54-498/f2015/the-recorder-vr-by-tim-goodwintim-cragg-2015/ https://courses.ideate.cmu.edu/54-498/f2015/the-recorder-vr-by-tim-goodwintim-cragg-2015/#respond Sun, 27 Sep 2015 15:34:52 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10749

Vimeo / Immersive Album – via Iframely

Tim Goodwin and his team made a VR piece in Collaboration with the photographer Tim Cragg. They used his still imagery and audio and augmented it to create a more immersive curated experience.The viewer get a 360 personal tour of the artists’s body of work. Elements are randomized in order to provide a new experience each time.
Follow this link for more info

Click here for more info

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“Water Effects” by Zach Rispoli, Becca Epstein, and Vivek Sangubhotla https://courses.ideate.cmu.edu/54-498/f2015/water-effects-by-zach-rispoli-becca-epstein-and-vivek-sangubhotla/ https://courses.ideate.cmu.edu/54-498/f2015/water-effects-by-zach-rispoli-becca-epstein-and-vivek-sangubhotla/#respond Thu, 17 Sep 2015 14:19:45 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10712 FullSizeRender FullSizeRender (1) FullSizeRender (2)

We are playing with the manner in which the distortion of fluid affects projected imagery. We are in a phase of figuring out the technical mechanics. We are projecting through a bowl of water. The water is distorted through an attached speaker and sounds created in OF. We hope to eventually use this technology to approximate the feeling of forgotten memory.

These are the links to past work we are referencing

Finnbogi Petursson

Funnbogi Petursson 2

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“Karen” by Blast Theory (2015) Analysis https://courses.ideate.cmu.edu/54-498/f2015/karen-by-blast-theory-2015-analysis/ https://courses.ideate.cmu.edu/54-498/f2015/karen-by-blast-theory-2015-analysis/#respond Thu, 17 Sep 2015 12:49:56 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10672 project_k_featured-950x534

When my parents says that we are going to the theatre tonight, they mean we are going to a nice building with air conditioning, sitting is some comfy seats, and that we will be entertained. We will watch others perform a story. After two to three hours we will get up and take a taxi home. Blast Theory is a collective from the UK who blows this set up into dust. At the moment, I am experiencing their project Karen that is a digital life coach who you speak with every day. This project in collaboration with national Theatre Wales takes us into the realm of intimacy, entertainment and the uncanny. One interacts with this piece through an app on your phone. You begin and it feels like a real Skype type conversation, and then the questions begin. They reach these themes through use of advanced technology, play with how humans interact ion the digital age, and trust.

The media technology behind this is a phone app and the analysis of hundreds of personality tests. Karen asks you questions and you answer in words or a sliding scale from agree to disagree. From the questions you have answered behind the scenes technology processes that data to come to conclusions that seem almost magical. It seems as if Karen has been spying on you. “We’re interested in the intimacy of mobile phones,” Matt Adams, one of the creators, said. “How they might be thought of as a cultural space. Karen was an opportunity to take this strategy further — how you might engage with a fictional character who is software-driven.’ Phones are a part of everyday life, so Blast Theory harnessed that technology to put it towards a different end then normal. Phones are as much of a cultural space as a coffee shop. One can chat or pontificate with or at others with a touch of the screen. Karen is successful in that it extends theatre using fairly simple technology that’s already in our pocket.

Phones are how we as a society now live. The NY Times reported “The Pew Research Center survey found 63 percent of mobile phone owners now use their phone to go online. And because 91 percent of Americans now own a cell phone, this means that 57 percent are cell Internet users.” Blast theory is building on this societal mechanism, which is constant in our lives. One goes to dinner and everyone is on his or her phone. People use it for fitness tracking, calendar, research, entertainment, and actual mental health. There are many actual therapy apps such as Talkspace, My Psych, and Couples Counseling. People use these in moments of desperation and on a daily basis. The space Karen plays with is really a way people reach out for help. Karen allows people to naturally slip into this world of theater. It’s not jolting like leaving a street and going into a luxurious theatre. I pulled out this piece of theater and watched a scene in between doing classwork in a computer lab. Karen achieves the goal of integrating into my life through using the space and terminology that I am used to.

This use of technology does more than take us out of a white box gallery space or theater, it immerses theatre into our every day lives and breaks down barriers. Guy Debord wrote in Towards a Situationist International from 1957 “The most general aim must be to broaden the non-mediocre portion of, to reduce its empty moments as much as possible” (97). This from of expanding theatre is the epitome of reducing empty moments. If you have a free second in between riveting action in life, you can call up Karen and have a chat about your day. This is a way to have immersive theatre enter people’s lives and all that is required is a smartphone. This form of theatre is quite strong because it breaks down barriers such as transportation and intimidation. No one is nervous to type on their phone but many people are scared or lack the ability to pay for a ticket and get to a major theatre. The way technology is expanded in this piece is required to get the message across and introduces the world to a new way to interact with performance.

The premise of this piece is to play with our relationship with big data and the way in which corporations quietly collect data on us for their own use. This combines with the makers research into psychotherapy to create a disturbingly uncanny experience. Evgeny Morozov the author of The Net Delusion: The Dark Side of Internet Freedom called out the “disturbing trend whereby our personal information—rather than money—becomes the chief way in which we pay for services—and soon, perhaps, everyday objects—that we use.” Karen does not cost paper money unlike most theatre pieces but it does require vast amounts of personal data to interact with it. The user has to answer on a sliding scale how they feel about themselves, how smart they think they are, and how happy their childhood was. I wouldn’t want this info getting to my professors, bosses, or parents! Yet to interact one must continue. This is the same as using gmail or facebook. Google’s terms of use state “Our automated systems analyze your content (including emails) to provide you personally relevant product features, such as customized search results, tailored advertising, and spam and malware detection. This analysis occurs as the content is sent, received, and when it is stored.” That means Google is checking for keywords to let advertisers know whom to target. Our everyday is affected by big data like Google’s ad system, we just don’t normally notice. Karen is a form of this, but more in your face. She asks you personal questions and you don’t really trust her but you give it anyway. The questions range from quite tame to intensely personal as time goes on. She then analyses that data and assumes things about you. These conclusions tend to be true which is the scary part.

This work is stunningly invasive which calls to mind the subtlety of the big data giants and the way in which humans automatically trust them. The app sends you notifications late at night to remind you to call Karen. Half an hour after our fourth call, she calls me again. This time she shows me a man she lives with stark naked. Logically you know this is not real, but your mind is unable to separate this interaction from the reality of talking to someone, seeing his or her facial expressions. Karen becomes part of your life, a hectic part. Karen plays with how humans trust and interact with each other. Trust is an integral part of being part of a functioning human society. Amanda Palmer, a musician and do-gooder, said, “When you trust people to help you, they often do“. Karen sets of this situation where we are encouraged to trust her yet something feels off. She looks (really sees nothing) at you and it feels just as real as skyping your parents. The user trusts Karen as a life coach to help, but she is not helping you.

Karen is using the power of everyday instead of relying on fantastical. Seen through the exact wording of Technology and the Avant Garde by Terry Eagleton, this work is an absolute failure. Eagleton asserts that technology means novelty. He says, “What do all moments of modernity supposedly have in common? – just the fact that they are new, the bald formal property of novelty”. Karen is new, created in 2015, but it is not novel in its mechanisms. It is not a new form of visually enticing theatre, but it is a new way of distorting everyday life. It injects theater into the banality of a phone and our everyday. Karen is successful if seen through the core sentiment of this writing. Eagleton seems to mean that new ways of using technology in theatre captures people’s attention which allows the creator to assert his or her own moral imperative onto the viewer. Karen is not a new exciting firework, but it is an extension of non-typical theatre. Eagleton would be amazed by what Karen is able to produce in the viewer.

Karen is building on our relationship with corporations, our trust in technology, and our state of being, quite well, but the question is if it succeeded as a piece of theatre. Theater entertains and educates. It amazes and frees. This piece in not glittering on a Broadway stage and never will be. It relies on blending into the continuation of daily life. It succeeds in planting itself into your actions. You get a notification and you stop what you are doing and experience Karen. Karen cannot be escaped or forgotten because your phone will remind you. This work does not allow you to be an ambivalent spectator; you have to divulge your dark secrets to this sentient program. This piece is successful because it extends the way one interacts with theater while presenting interesting technological and moral issues. It takes on the issue of how we trust big data while entertaining the viewer/participant.

Citations:

“5 Encouraging Therapy Apps for When You Need Some Support.”Mashable. N.p., n.d. Web. 17 Sept. 2015.

Asay, Matt. “”Big Data Ethics” Sound Great, But They Won’t Stop The NSA—Or Facebook.” Weblog post. Readwrite. N.p., 24 Nov. 2014. Web. 16 Sept. 2015.

Debord, Guy. “Towards a Situationist international.” in Bishop, Claire. “Participation, Whitechapel”, 2006.

Eagleton, Terry. “Cultural Technology and the Avant Garde”, from CULT 2001 Conference Copenhagen, 2001.

“Google Terms of Service – Privacy & Terms – Google.” Google Terms of Service – Privacy & Terms – Google. N.p., n.d. Web. 17 Sept. 2015.

“Phones Growing as Primary Source of Internet.” NY Daily News. N.p., n.d. Web. 17 Sept. 2015.

Rancière, Jacques. “The emancipated spectator”. Verso Books, 2014.

Rose, Frank. “Karen, an App That Knows You All Too Well.” The New York Times. The New York Times, 04 Apr. 2015. Web. 17 Sept. 2015.

Vimeo / Blast Theory – via Iframely

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