Artist References – F15 54-498/54-798/60-446/60-746: Expanded Theater https://courses.ideate.cmu.edu/54-498/f2015 Carnegie Mellon University, IDEATE Fri, 18 Dec 2015 22:25:24 +0000 en-US hourly 1 https://wordpress.org/?v=4.5.31 “Augmented Reality for Bad Days” by Maddy Varner and Lauren McCarthy (2015) https://courses.ideate.cmu.edu/54-498/f2015/augmented-reality-for-bad-days-by-maddy-varner-and-lauren-mccarthy-2015/ https://courses.ideate.cmu.edu/54-498/f2015/augmented-reality-for-bad-days-by-maddy-varner-and-lauren-mccarthy-2015/#respond Tue, 13 Oct 2015 14:44:50 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10980 cardboard

Using google cardboard, “Augmented Reality for Bad Days” allows you to experience an alternate space which becomes a counterbalance to your mood or the quality of your day.  By inserting and adding contextual content to a sampled environment, this google cardboard interface deals with an additional layer of reality mediated by the content that often fills it.

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“Skin Deep” by Rosalie Yu and Alon Chitayat (2015) https://courses.ideate.cmu.edu/54-498/f2015/skin-deep-by-rosalie-yu-and-alon-chitayat-2015/ https://courses.ideate.cmu.edu/54-498/f2015/skin-deep-by-rosalie-yu-and-alon-chitayat-2015/#respond Tue, 13 Oct 2015 13:53:18 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10962

Vimeo / Animishmish – via Iframely

Viewers are invited to paint over 3D-scanned likenesses of the artists to create “collaborative self-portraits.”

Vimeo / Animishmish – via Iframely

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Dolorean’s “Crystal” by Joan Guasch (2015) https://courses.ideate.cmu.edu/54-498/f2015/doloreans-crystal-by-joan-guasch/ https://courses.ideate.cmu.edu/54-498/f2015/doloreans-crystal-by-joan-guasch/#respond Tue, 13 Oct 2015 13:45:46 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10952

Vimeo / Joan Guasch – via Iframely

A music video directed by Joan Guasch for “Crystal” by Dolorean, in which 3D-scanned busts vomit amorphous crystalline forms.

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“unnamed soundsculpture” by Daniel Franke & Cedric Kiefer (2012) https://courses.ideate.cmu.edu/54-498/f2015/unnamed-soundsculpture-by-daniel-franke-cedric-kiefer-2012/ https://courses.ideate.cmu.edu/54-498/f2015/unnamed-soundsculpture-by-daniel-franke-cedric-kiefer-2012/#respond Tue, 13 Oct 2015 13:25:52 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10944

Vimeo / Daniel Franke – via Iframely

A dance piece captured using three Kinects and assembled into a volume of 22,000 points.

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“Alien: Isolation” promo by Ten24 (2014) https://courses.ideate.cmu.edu/54-498/f2015/promo-for-alien-isolation-by-ten24-2014/ https://courses.ideate.cmu.edu/54-498/f2015/promo-for-alien-isolation-by-ten24-2014/#respond Tue, 13 Oct 2015 01:17:53 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10933

Vimeo / axisanimation – via Iframely

Ten24’s promo for the video game Alien: Isolation. The hi-res character models were created using Ten24’s 140-camera capture system.

Screen Shot 2015-10-12 at 9.15.19 PM

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Ibeyi’s “Oya” by ScanLab Projects (2015) https://courses.ideate.cmu.edu/54-498/f2015/ibeyis-oya-by-scanlab-projects/ https://courses.ideate.cmu.edu/54-498/f2015/ibeyis-oya-by-scanlab-projects/#respond Tue, 13 Oct 2015 01:09:17 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10929

YouTube / Ibeyi – via Iframely

ScanLab Projects’ music video for Ibeyi’s song “Oya” features ghostly renderings of a forested landscape created using an architectural laser scanner.

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“PartsPartsParts (AR Shirts)” by Miles Peyton https://courses.ideate.cmu.edu/54-498/f2015/partspartsparts-ar-shirts-by-miles-peyton/ https://courses.ideate.cmu.edu/54-498/f2015/partspartsparts-ar-shirts-by-miles-peyton/#respond Thu, 01 Oct 2015 14:31:36 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10826 3 2

“Miles Peyton brings his already-praised project PartsPartsParts into a new dimension by translating a website into a clothing item. The Pittsburgh-based artist’s webpage of the same name features small cut-out photos of anonymous body parts, which visitors can move around their screens.”

more here…

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“Augmented Hand Series” by Golan Levin, Chris Sugrue, and Kyle McDonald https://courses.ideate.cmu.edu/54-498/f2015/augmented-hand-series-by-golan-levin-chris-sugrue-and-kyle-mcdonald/ https://courses.ideate.cmu.edu/54-498/f2015/augmented-hand-series-by-golan-levin-chris-sugrue-and-kyle-mcdonald/#respond Thu, 01 Oct 2015 14:07:55 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10820

YouTube / Best Picks – via Iframely

YouTube / Golan Levin – via Iframely

“…a real-time interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors’ hands. It consists of a box into which the visitor inserts their hand, and a screen which displays their ‘reimagined’ hand—for example, with an extra finger, or with fingers that move autonomously.”

more here…

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“The Golden Calf” by Jeffrey Shaw (1994) https://courses.ideate.cmu.edu/54-498/f2015/the-golden-calf-by-jeffrey-shaw-1994/ https://courses.ideate.cmu.edu/54-498/f2015/the-golden-calf-by-jeffrey-shaw-1994/#respond Thu, 01 Oct 2015 14:02:37 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10816 shaw2 shaw

“This work is constituted by a white pedestal on which there stands an LCD colour monitor connected to computing machinery by a cable running through the pedestal. The viewer of this work picks up and holds this monitor in his hands. The screen shows a representation of the pedestal with a computer-generated image of a golden calf on top. By moving the monitor around the actual pedestal the viewer can examine this golden calf from above and below and all sides. Thus the monitor functions like a window that reveals a virtual body apparently located physically in the real space.”

more here…

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“Eyetap” by Steve Mann (1999) https://courses.ideate.cmu.edu/54-498/f2015/eyetap-by-steve-mann-1999/ https://courses.ideate.cmu.edu/54-498/f2015/eyetap-by-steve-mann-1999/#respond Thu, 01 Oct 2015 13:56:06 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10812 eyetap

tap

“Steve Mann, a pioneer of wearable computers and a professor at the University of Toronto who had worn “a computer vision system of some kind for 34 years,”

more here…

 

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