Themes – F15 54-498/54-798/60-446/60-746: Expanded Theater https://courses.ideate.cmu.edu/54-498/f2015 Carnegie Mellon University, IDEATE Fri, 18 Dec 2015 22:25:24 +0000 en-US hourly 1 https://wordpress.org/?v=4.5.31 Expanded Theater: VR Experiments https://courses.ideate.cmu.edu/54-498/f2015/es3/ https://courses.ideate.cmu.edu/54-498/f2015/es3/#respond Tue, 10 Nov 2015 00:46:39 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=11013

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“Augmented Reality for Bad Days” by Maddy Varner and Lauren McCarthy (2015) https://courses.ideate.cmu.edu/54-498/f2015/augmented-reality-for-bad-days-by-maddy-varner-and-lauren-mccarthy-2015/ https://courses.ideate.cmu.edu/54-498/f2015/augmented-reality-for-bad-days-by-maddy-varner-and-lauren-mccarthy-2015/#respond Tue, 13 Oct 2015 14:44:50 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10980 cardboard

Using google cardboard, “Augmented Reality for Bad Days” allows you to experience an alternate space which becomes a counterbalance to your mood or the quality of your day.  By inserting and adding contextual content to a sampled environment, this google cardboard interface deals with an additional layer of reality mediated by the content that often fills it.

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“Infinity” by Refik Anadol (2015) https://courses.ideate.cmu.edu/54-498/f2015/10921-2/ https://courses.ideate.cmu.edu/54-498/f2015/10921-2/#respond Tue, 13 Oct 2015 00:29:05 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10921

Vimeo / Refik Anadol – via Iframely

‘Infinity’ is an immersive environment project by Refik Anadol. Project is a part of artist’s ongoing ‘Temporary Immersive Environment Experiments’ which is a research on audio/visual installations by using the state called immersion which is the state of consciousness where an immersant’s awareness of physical self is transformed by being surrounded in an engrossing environment; often artificial, creating a perception of presence in a non-physical world.

In this project ‘infinity’ chosen as a concept,a radical effort to deconstruct the framework of this illusory space and transgress the normal boundaries of the viewing experience to set out to transform the conventional flat cinema projection screen into a three dimensional kinetic and architectonic space of visualisation by using contemporary algorithms.

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“Remot-IO” by Fluid Interfaces (2015) https://courses.ideate.cmu.edu/54-498/f2015/remot-io-by-mit-media-lab-2015/ https://courses.ideate.cmu.edu/54-498/f2015/remot-io-by-mit-media-lab-2015/#respond Tue, 13 Oct 2015 00:26:16 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10917

Vimeo / Fluid Interfaces – via Iframely

Remot-IO is a system for mobile collaboration and remote assistance around Internet connected devices. The system uses two Head Mounted Displays, cameras and depth sensors to enable a remote expert to be immersed in a local user’s point of view and control devices in that user’s environment. The remote expert can provide guidance through the use of hand gestures that appear in real-time in the local user’s field of view as superimposed 3D hands. In addition, the remote expert is able to operate devices in the novice’s environment and bring about physical changes by using the same hand gestures the novice would use.

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“Augmented Reality Coloring Books” by Disney (2015) https://courses.ideate.cmu.edu/54-498/f2015/augmented-reality-coloring-books-by-disney-2015/ https://courses.ideate.cmu.edu/54-498/f2015/augmented-reality-coloring-books-by-disney-2015/#respond Sun, 11 Oct 2015 23:18:51 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10896

YouTube / DisneyResearchHub – via Iframely

Disney Research has developed an interactive, augmented reality app that is able to track and capture real-time images from a mobile device’s camera, and then map them onto any 3D surface. Yep, this means that your drawing is transformed into a 3D object in real-time, so you can actually watch it getting colored on screen. It also retains the original artwork’s texture. Wow.

The video above gives a short explanation of how the app works (very simply, it copies pixels from your work and adapts them for use in other regions) and reminds us that traditional coloring books are soon to be a thing of the past. The example below shows an elephant whose pants are being colored in, and you can see how this app could potentially revolutionize the coloring book industry. The technology could even extend to all sorts of interactive gaming experiences.

This program isn’t available just yet as it’s still in the testing phase, but keep your eyes peeled for more updates in the near future. Man, imagine if this was your first coloring book experience. It will be for some lucky children, and they’re in for a special treat.

 

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“pplkpr” by Kyle McDonald and Lauren McCarthy (2015) https://courses.ideate.cmu.edu/54-498/f2015/pplkpr/ https://courses.ideate.cmu.edu/54-498/f2015/pplkpr/#respond Tue, 06 Oct 2015 15:41:33 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10886

pplkpr is an app that also poses as an art piece that tracks, analyzes, and auto-manages your relationships. Using a smartwatch, pplkpr monitors your physical and emotional response to the people around you. It watches your heart beat so it can sense when youre stressed, excited or calm, then it inquires who youre with. Based on that data it uses your facebook to either repel (ex. unfriend) or attract (ex. poke) that person that will optimize your relationship.

Screen Shot 2015-10-06 at 11.24.10 AM

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“Smarter Objects” by Fluid Interfaces (2013) https://courses.ideate.cmu.edu/54-498/f2015/smarter-objects-by-fluid-interfaces-2013/ https://courses.ideate.cmu.edu/54-498/f2015/smarter-objects-by-fluid-interfaces-2013/#respond Tue, 06 Oct 2015 04:56:49 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10863

Vimeo / Fluid Interfaces – via Iframely

 

The Smarter Objects system explores a new method for interaction with everyday objects. The system associates a virtual object with every physical object to support an easy means of modifying the interface and the behavior of that physical object as well as its interactions with other “smarter objects”. As a user points a smart phone or tablet at a physical object, an augmented reality (AR) application recognizes the object and offers an intuitive graphical interface to program the object’s behavior and interactions with other objects. Once reprogrammed, the Smarter Object can then be operated with a simple tangible interface (such as knobs, buttons, etc). As such Smarter Objects combine the adaptability of digital objects with the simple tangible interface of a physical object. We have implemented several Smarter Objects and usage scenarios demonstrating the potential of this approach.

 

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“Les métamorphoses de Mr. Kalia ” by Beatrice Lartigue and Cyril Diagne (2014) https://courses.ideate.cmu.edu/54-498/f2015/les-metamorphoses-de-mr-kalia-by-beatrice-lartigue-and-cyril-diagne-2014/ https://courses.ideate.cmu.edu/54-498/f2015/les-metamorphoses-de-mr-kalia-by-beatrice-lartigue-and-cyril-diagne-2014/#respond Tue, 06 Oct 2015 03:51:20 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10857

Vimeo / epure – via Iframely

Guests personify the character, who is undergoing a surrealistic transformation. Guests experience the strange body transformations themselves. Their movements affect the movement of the projected character, but changes in the projected character also affect the way the guest moves. Designed by artists in the collective, Lab212, in Paris.

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“Ballade of Women” by Patrizia Marti (2013?) https://courses.ideate.cmu.edu/54-498/f2015/ballade-of-women-by-patrizia-marti-2013/ https://courses.ideate.cmu.edu/54-498/f2015/ballade-of-women-by-patrizia-marti-2013/#respond Tue, 06 Oct 2015 03:16:53 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10843

Vimeo / Patrizia Marti – via Iframely

An interactive installation. Fragmented images of women from classic art spin in the sky. The fragments move in response to the people in the room and  a synthesis of online discussions related to women’s rights. A panel outside the exhibit displays news related to the themes embodied in the exhibit: emancipation, self-determination and violence.

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“ISPOT” by Taeyoon Choi and Eroon Kang (2014-5) https://courses.ideate.cmu.edu/54-498/f2015/ispot-by-taeyoon-choi-and-eroon-kang-2014-5/ https://courses.ideate.cmu.edu/54-498/f2015/ispot-by-taeyoon-choi-and-eroon-kang-2014-5/#respond Mon, 05 Oct 2015 23:20:02 +0000 http://courses.ideate.cmu.edu/mediadesign/f15/54-498/?p=10837

i-s-o-p-t.com – via Iframely

 

ISOPT (In search of personal time) made a new measurement and device for personalized time. Through workshops an interface and applications were developed which allows users to set their own current time, days of the year and also how fast the time is passing. So everyone would have their own time. Taeyoon made wearable clocks where a user could set the speed at which they wanted time to pass at.

Along with the individual experience there is an interactive network for individuals to share their personalized time. On their website you can see the “consensus” time for a group of people or an individual’s personal time.

i-s-o-p-t.com – via Iframely

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