Reverb, distortion, and more.

For this short excerpt I began with a half-second clip of an old Microsoft mouse click, paired together as sixteenth notes. I laid this over both a distorted and reverberated low machine hum from outside of CFA, and the ticking of a stove igniter. In order to really fill the distortion of the low machine hum, I added some wind noise to add stress to the environment. To add ambience after the build, I used an excerpt from a Bach piano concerto, reversed it, expanded it slightly, and added reverb!

7.1 Surround Sound Piece

For my piece I wanted to try a few things:

First I wanted to mix in 7.1, trying to pay attention to how I could use the space. In the original 7.1 mix I had the beginning straight forward with no panning between channels until after the sample of Frankie Laine. After this I had a steady synth with an automated filter, keeping the space from becoming stagnant. This kept the synth ground layer textual and interesting, even as a background. However, at the same time the automated filter was moving, I also automated the sends to each channel, to keep the synth moving throughout the room. Sometimes it moved slowly, quickly, smoothly, rapidly, and sometimes I even glitched it out because I thought it sounded cool. Rinse, repeat, and //2 for the bass and sub-bass.

Secondly, I had some interest in creating a piece that had an uncomfortable/uneasy feel too it. I began by playing with rhythm, and specifically some variations in rhythms that you might not even notice upfront, but subconsciously it might make you uneasy. I attempted this by placing a few heavily weighted moments back or forward just an eighth or so, as well as in the beginning when the drums seem almost completely derailed from the piano, until they meet again. I also had the idea of using the drums to make listeners almost uneasy. I thought that maybe a relentlessly predictable drum pattern might be cool, but soon found out that it was just really annoying.. maybe mission accomplished? I still attempted to use consistent drums to create an uncomfortable environment, just with slightly less (but still a ton) of predictability.

Here is a version mixed down to stereo, enjoy!

Golan Levin Response

Golan threw a ton of material out during his guest appearance in class on Wednesday, and being quite honest I found an extreme fascination for the Cymatics video from Nigel Stanford.

Although the video linked below is unmeasurably cheesy, and now is out of stock, I took away a lot from the oversold display of cymatics. (It gets exponentially cheeser as time goes on after 4:00.. Nigel has really outdone himself.)

When watching the video, seeing this strong visual connection to what I heard in this sense is somewhat new. I watch videos everyday that are audio/visually correct, but for some reason seeing the science behind what I heard was really cool for me. If used appropriately, cymatics could really add to some audio/visual pieces, as well as architecture.