Assembling and molding together in Meshmixer

The models I used were of a coral, bubble coral, and a sculpture I made for another class that mimicked the shape of a wave. What I liked about the assemblage I made was the dichotomy of shapes and textures each one had – sharp, organic, bubbly and geometric. I played a lot with choosing the materials for the sculpture and in the end, this shiny, bubblegum pink really stood out to me. and in my opinion, it really showcases the contrasting shapes super well.

I used Cinemachine in Unity to record the video of my Assemblage.