My project utilized the limbs and body to control the movement of a forest. I wanted to explore movement in inanimate objects, not just a single tree, and I think with natural subjects it’s easier to build complexity visually since I could copy paste the trees to create a forest. By moving the arms back and forth, the user can simulate movement of branches, and their distance from the camera determines the size of the sun / visibility of the ground.
I liked how it turned out visually but I didn’t like the user interaction since the frame rate was pretty bad and it caused the movement to look very laggy. I also wanted to process the user’s movement somehow to create smoother looking movement, similar to wind moving through trees, but couldn’t figure out how to do so.