The Journey Experience is a extension of the Journey Car in a previous project. Its an attempt at trying to get more meaning behind the game and increase player cooperation compared to its previous iteration.
To reach the goal of creating cooperation I needed to create two 3pi controlled systems that are controlled by wixel chips that would allow for remote control of the 3pi movements. There would also need to be a camera system so that each player could see one another
Above is a picture of the main course. Constructed into three sections: Meeting, Puzzle, Conclusion. In the meeting section the 3pi robots would meet one another and enter the second section together. Once the door opens they would be able to complete a puzzle of creating a ramp. When the ramp is assembled they would climb it to reach the next area. The final area is the conclusion of the “journey” they have commenced and a message would be stated.
The door system of the first area is powered by an arduino system that is activated by a photoresistor and moved by a motor system.
Here is the schematic of the arduino set up
This is the what the puzzle ramp structure would generally be composed of. The robots would have to work together to move these structures to the correct position. All these pieces were laser cut and specifically made such that they can move up the ramp without getting stuck from any inconsistencies
This is the end structure ramp that the 3pi robots would go down on completion of their experience and have a message at the end.
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The main function of SSL lies within the two half circles of conductive tubing surrounding the octagonal case. The tubing has a linear resistance, which allows the user to create different resistances by grounding the tube at different locations. The Arduino reads the resistance and calculates the position of the ring along the tube. The Arduino then sends the position to a Macbook hidden under the case over a serial connection, using the Firmata firmware. The info is then interpreted using a Pure Data patch that maps the Arudino input to different points in the song. This allows the user to scrub forward and backward through the song.
All the technical specifications can be found here:
http://time.com/3902181/how-to-help-your-kids-say-goodbye/
YouTube / Rachel N – via Iframely
]]>So our group posed the question, what if we forced two people to work together by communicating through outputs appealing to two different senses?
Collabright bridges two users by allowing one to control sound output in the form of the classic “Happy Birthday” and the other to control visual output in the form of a strip of LED lights. The user whose output is sound controls the song by running a piece of wire down a length of rubber tubing at varying speeds and positions while the user who changes the LEDs controls the lights by running a piece of wire around a color wheel, also composed of rubber tubing.
The idea is that the users can create an experience together that is more powerful than when either one works alone.