Looking Outwards4

Quantified Self Portrait (One Year Performance). Michael Mandiberg. 2017.

 

Quantified Self Portrait (One Year Performance) is a frenetic stop motion animation composed of webcam photos and screenshots that software captured from the artist’s computer and smartphone every 15 minutes for an entire year; this is a technique for surveilling remote computer labor.

 

Quantified Self Portrait (Rhythms). Michael Mandiberg. 2017.

Quantified Self Portrait (Rhythms) sonifies a year of the artist’s heart rate data alongside the sound of email alerts. Mandiberg uses himself as a proxy to hold a mirror to a pathologically overworked and increasingly quantified society, revealing a personal political economy of data. The piece plays for one full year, from January 1, 2017 to January 1, 2018, with each moment representing the data of the exact date and time from the previous year.

 

Excellences and Perfections. Amalia Ulman. 2014.

https://webarchives.rhizome.org/excellences-and-perfections/

4 month performance on instagram, fooled her followers into believing in her character and following her journey from ‘cute girl’ to ‘life goddess’. Bringing fiction to a platform that has been designed for supposedly “authentic” behaviour, interactions and content’

EEG AR: Things We Have Lost. John Craig Freeman. 2015. 
https://johncraigfreeman.wordpress.com/lacma-art-technology/

Freeman and his team of student research assistants from Emerson College interviewed people on the streets of Los Angeles about things, tangible or intangible, that they have lost. A database of virtual lost objects were created based on what people said they had lost, as well as avataric representations of the people themselves.

I thought these might not be related by had them on:

Clocks. Christian Marclay. 2010. 

24-hours long, the installation is a montage of thousands of film and television images of clocks, edited together so they show the actual time.

Cleaning the Mirror. Marina Abramovic. 1995.

Different parts of a skeleton – the head, the chest, the hands, the pelvis, and the feet – on five monitors stacked on top of each other forming a slightly larger than life (human) body. On the parts of the skeleton one sees the hands of the artist scrubbing the bones with a floorbrush.