Person In Time WIP

My current plan is to create an installation of a box with a peephole and a circular plane mounted on top. When users place their eye in front of the peephole, a proximity sensor will detect their presence and send the data to my unity project. Unity will receive the signal when someone is at the peephole, then record a video of their eye and capture the blinking.

The Unity project will project the captured eye videos onto the circular plane in real time, arranging them into a collage that forms a circular shape. The eyes will blink in sync every second, mimicking the movement of a clock’s second hand.