For my final I decided to build upon my typology from the beginning of the semester, where I captured the bottoms of bridges using photogrammetry.
I wanted to focus on the presentation vehicle for my final, inspired by Claire Hentschker’s capture and release philosophy. I really liked the surreal and imposing quality that could be achieved by using augmented reality, which allows you to see these huge and imposing structures in your bedroom or backyard.
So, I decided to create an app in Unity that could do this and give you a library of browsable bridges to look at, and I mostly succeeded!
There’s a lot of features I would still like to implement in the future, but for a first outing with Unity and app development in general, I’m really satisfied with the results.
Here’s some videos of the app in action!
And finally, every bridge layered on top of each other outside, in true ExCap fashion.
Did I make this harder on myself by building a new app when there’s plenty that already exist? Oh for sure 10000 percent, but at least I can say I made an app now!
Also this class was great! One of the most fun classes I’ve taken at CMU, even if it was frustrating sometimes learning how to do things I’d never done before. I just discovered (when sitting down to do them) that FCE’s closed yesterday so this is my message to admin: More classes like this!!! I learned so much by just being given free reign to do basically whatever I wanted.