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	<title>Shengjia Liu &#8211; 62-830/93-430/830 Spring 2022</title>
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	<description>Disruptive Technologies in Arts Enterprises</description>
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		<title>How does NFTs impact Art Industry?</title>
		<link>https://courses.ideate.cmu.edu/62-830/s2022/?p=1506</link>
					<comments>https://courses.ideate.cmu.edu/62-830/s2022/?p=1506#respond</comments>
		
		<dc:creator><![CDATA[Shengjia Liu]]></dc:creator>
		<pubDate>Sat, 07 May 2022 01:04:45 +0000</pubDate>
				<category><![CDATA[Rabbit Hole #2]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://courses.ideate.cmu.edu/62-830/s2022/?p=1506</guid>

					<description><![CDATA[NFTs is coming to the Arts world. What is NFTs? &#8220;NFTs are tokens that can signify ownership of individual items. They permit us to tokenize objects such as art, collectibles, and even property. NFTs could only have one legitimate owner at a time and are protected by the Ethereum blockchain; no one can alter the [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>NFTs is coming to the Arts world.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://cdn.vox-cdn.com/thumbor/qVLd9ouIUQB9LCCMpDT91C3rK-Y=/155x65:995x648/1820x1213/filters:focal(489x354:677x542):format(webp)/cdn.vox-cdn.com/uploads/chorus_image/image/70264946/bored_ape_nft_accidental_.0.jpg" alt="" /><figcaption><em>Image via&nbsp;</em><a rel="noreferrer noopener" href="https://opensea.io/assets/0xbc4ca0eda7647a8ab7c2061c2e118a18a936f13d/3547" target="_blank"><em>OpenSea</em></a></figcaption></figure>



<p><strong>What is NFTs?</strong></p>



<p class="has-text-align-left">&#8220;<a href="https://ethereum.org/en/nft/.">NFTs</a> are tokens that can signify ownership of individual items. They permit us to tokenize objects such as art, collectibles, and even property. NFTs could only have one legitimate owner at a time and are protected by the Ethereum blockchain; no one can alter the possession record or create a new NFTs. The abbreviation NFT stands for non-fungible token. The economic term non-fungible could be used for your furniture, a music file, or your computer. These goods cannot be substituted for others due to their distinct characteristics. In contrast, the exchangeability of fungible goods is determined by their value, not their distinctive qualities. ETH and dollars, for instance, are fungible because 1 ETH / $1 USD can be swapped for 1 ETH / $1 USD.&#8221;</p>



<p>No two NFTs are identical from a digital standpoint. Every non-fungible token is required by one owner, whose identity is public record and easy to identify. <a href="https://ethereum.org/en/nft/" data-type="URL" data-id="https://ethereum.org/en/nft/">NFTs</a> are interoperable with anything produced on the Ethereum blockchain. &#8220;A ticket issued in the form of a non-fungible token (NFT) can be exchanged for a different NFT on any Ethereum marketplace. One could exchange a work of art for a ticket. Creators of content are able to reach a worldwide market and sell their work anywhere. Creators can keep ownership rights over their own work and receive royalties from resale transactions directly. Uses for objects can be unexpected. In a decentralized loan, for instance, digital artwork can serve as collateral.&#8221;</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="What Are NFTs and How Can They Be Used in Decentralized Finance? DEFI Explained" width="580" height="326" src="https://www.youtube.com/embed/Xdkkux6OxfM?start=4&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption>What Are NFTs and How Can They Be Used in Decentralized Finance? DEFI Explained</figcaption></figure>



<p><strong>How NFTs change the Art industry </strong></p>



<p>Nowadays, <a href="https://www.leewayhertz.com/nft-non-fungible-token/" data-type="URL" data-id="https://www.leewayhertz.com/nft-non-fungible-token/">NFT </a>has evolved as a technology that can conclusively verify the authenticity of the original digital artwork. The artist can generate a non-fungible token (NFT) for his digital art, which will produce an unalterable and irreversible record on the Blockchain, certifying the art as original and one-of-a-kind. This artwork can also be monetized through NFT by the artists. Using NFT marketplaces, he can sell his NFTs straight to a buyer.</p>



<p>Accessibility </p>



<p>NFTs help makes it easier for beginners and customers to enter the market. For instance, an unnamed 12-year-old can create <a href="https://merehead.com/blog/nft-can-transform-the-art-industry/" data-type="URL" data-id="https://merehead.com/blog/nft-can-transform-the-art-industry/">NFTs </a>of pixel whales. And, he also managed to sell them online for over $400,000. On top of that, people all over the world are buying these whales. When it comes to traditional art, only a few communities have access to these paintings, which are mostly sold at auction houses. Compared to traditional markets that are difficult to access, NFT art is global and accessible to everyone.</p>



<p>Transaction </p>



<p>&#8220;<a href="https://bullandbearmcgill.com/the-impact-of-nfts-on-the-art-industry/" data-type="URL" data-id="https://bullandbearmcgill.com/the-impact-of-nfts-on-the-art-industry/">NFTs</a> have revolutionized the way transactions are done in an industry that is largely unregulated given the amount of money flowing through it. Because the blockchain network creates a permanent record of all transactions related to a particular NFT, NFTs are able to bring change to this largely unregulated space. In doing so, the blockchain creates a contract, called a &#8220;smart contract,&#8221; which is protected by cryptography. The contract contains information about the primary market for NFTs, including the creator and first purchaser, as well as information about their subsequent changes in ownership and valuation.&#8221;</p>



<p>Transparency</p>



<p><a href="https://bullandbearmcgill.com/the-impact-of-nfts-on-the-art-industry/.">This information&#8217;s accessibility </a>to the public enables the development of a decentralized and transparent marketplace for artists. This is in stark contrast to the traditional art market, which has prospered without transparency, with commercial galleries, dealers, and auctioneers capturing the majority of revenues. With the emergence of NFTs, artists, particularly underrepresented ones, have discovered equitable opportunities by obtaining pricing and supplying information pertinent to their artwork in exchange for certifying it on the blockchain. Collectors also benefit from the system because they can verify the authenticity of dealers and compare pricing.</p>



<p><strong>NFTs Application in Art Industry</strong></p>



<p>NFTs are widely used in different artistic fields, such as painting, photography, and music production. Here are some examples:</p>



<p>The combination of painting： “<a href="https://onlineonly.christies.com/s/first-open-beeple/beeple-b-1981-1/112924." data-type="URL" data-id="https://onlineonly.christies.com/s/first-open-beeple/beeple-b-1981-1/112924.">Everydays: the First 5000 Days</a>” is a digital artwork produced by Mike Winkelmann, also known as Beeple, and depicting the first 5000 days of his life. The piece is a collage of 5,000 digital pictures that Winkelmann generated for his Everydays series and assembled into a single composition. In 2021, the non-fungible token (NFT) connected with it sold at Christie&#8217;s for $69.3 million, making it the second most valuable non-fungible token on the market.</p>



<figure class="wp-block-image size-large is-resized"><img decoding="async" loading="lazy" src="https://upload.wikimedia.org/wikipedia/en/d/d4/Everydays%2C_the_First_5000_Days.jpg" alt="" width="613" height="613" /><figcaption>Beeple (b. 1981)EVERYDAYS: THE FIRST 5000 DAYS</figcaption></figure>



<p>The photo “<a href="https://kulturehub.com/photographers-big-eth-from-nfts-list/">Love is War</a>” created by Aimos Vasquez is sold for $125,000 which means 40ETH.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://s3.amazonaws.com/kulturehub-blob/uploads/2021/08/Untitled-design-2021-08-17T121148.550.jpg" alt="" /><figcaption>Love is War</figcaption></figure>



<p>Music NFTs sold by <a href="https://nftnow.com/music/top-music-nft-moments/" data-type="URL" data-id="https://nftnow.com/music/top-music-nft-moments/">Grimes and Steve Aoki are worth millions</a>. Grimes made $6 million in 20 minutes thanks to Gemini&#8217;s NFT marketplace, Nifty Gateway. With the sale of a collection of ten exclusive digital artworks, which included some that featured original music, the Canadian singer made $5.8 million. WarNymph Collection, Vol. 1 was the title. Steve Aoki, an electronic DJ and producer, released his first NFT album, Dream Catcher, a week later on the same site. For $4.25 million, it was sold Antoni Tudisco, a renowned visual artist, collaborated on Dream Catcher&#8217;s 11 distinct artworks. Unique sound effects and visually stunning animation rounded out the package. The Weeknd (whose NFT collection sold for $2 million) and Eminem (who made $1.78 million from his first collection of NFTs) were able to make seven-figure sales on the platform because of their early sales.</p>



<p><strong>NFTs Royalty</strong></p>



<p>As we all know, royalty is a very important thing for artists, and NFT happens to give artists a good guarantee on the issue of royalties.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="How Do NFT Royalties Work?  We Ask Two Blockchain Lawyers..." width="580" height="326" src="https://www.youtube.com/embed/DEINmfesK7Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption>How Do NFT Royalties Work?</figcaption></figure>



<p>A part of the sale price of your NFT creation is paid out to you as NFT royalties. Smart contracts perform NFT royalty payments on an ongoing basis. You have a lot of options when it comes to marketplaces, including the ability to customize your royalty portion. <a href="https://cyberscrilla.com/nft-royalties-what-are-they-and-how-do-they-work/">A normal royalty is between 5% and 10%</a>. For instance, In February, when &#8220;Crossroads&#8221; by the digital artist Beeple was resold on the secondary market for $6.6 million, more than 100 times its original sale price, Beeple received a <a href="https://www.talksonlaw.com/briefs/how-do-nft-royalties-work.">10 percent royalty</a> from the transaction.</p>



<p>Another example is how difficult it is for most musicians to earn money in the age of streaming. Artists get cents per stream and must maintain or cultivate a significant audience in order to make a living. According to data from 2019 and 2020, ninety percent of live streaming went to the top one percent of performers. Even a modestly popular musician like <a href="https://time.com/6124814/music-industry-nft/">Daniel Allan</a>, whose songs received millions of listens in 2020, can only make a few hundred dollars a month from streaming, which necessitates He supported himself by mixing and mastering the music of other artists. Allan has been selling digital versions of his electro-pop tunes in the form of NFTs (non-fungible tokens) for thousands of dollars apiece, because of the influence of COVID-19. In addition, Allen&#8217;s use of NFTs enables him to collect more royalties than record labels and streaming giants. NFT provides musicians with greater independence and financial support from fans, as well as greater communication with followers. NFTs are a breakthrough for artists who are being squeezed by brokerage businesses, in my opinion.</p>



<p><strong>NFTs Art Market</strong></p>



<p>At a <a href="https://www.yahoo.com/now/global-non-fungible-token-market-101700540.html.l">cumulative annual growth</a> rate (CAGR) of 52.1%, the global market for non-fungible tokens is anticipated to increase from $14.02 billion in 2021 to $21.33 billion in 2022. At a CAGR of 40.2%, the market is estimated to reach $82.43 billion in 2026.</p>



<p>According to some industry sources, sales of art and collectibles through non-transferable titles exceeded <a href="https://dappradar.com/blog/2021-dapp-industry-report.">$23 billion</a>. In the last year, the size of the NFT art market expanded by <a href="https://www.bloomberg.com/news/articles/2022-01-06/nft-market-surpassed-40-billion-in-2021-new-estimate-shows">$41 billion</a>. It can be seen that people still have great enthusiasm for the NFT art market.</p>



<p>The non-fungible token (NFT) market is predicted to increase by <a href="https://www.prnewswire.com/news-releases/non-fungible-token-nft-market-size-to-grow-by-usd-147-24----technavio-301529125.html." data-type="URL" data-id="https://www.prnewswire.com/news-releases/non-fungible-token-nft-market-size-to-grow-by-usd-147-24----technavio-301529125.html.">$147.24 billion</a> between 2021 and 2026. Over the forecast period, the market is expected to develop at a strong CAGR of 35.27 percent. This increase can be attributable to an increase in demand for digital artwork. However, uncertainty in the NFT sector may stifle growth in the next years.</p>



<p><strong>NFTs Future Prediction</strong></p>



<p>NFTs is still a controversial topic. Some people think that NFT is just a short-lived trend. In other words, it is a manifestation of people trying to catch up with the trend. Some argue that the energy use and carbon emissions associated with their use offset any potential benefits they might gain. However, many others believe they bring value and innovation to <a href="http://[1] Bernard Marr, “The Biggest Future NFTS Trends Everyone Needs to Know About,” Forbes (Forbes Magazine, March 17, 2022), https://www.forbes.com/sites/bernardmarr/2022/01/31/the-biggest-future-nfts-trends-everyone-needs-to-know-about/?sh=39d1e44a3d09.">many different industries</a>, from the obvious (like gaming and anything involving the metaverse) to less obvious use cases (like real estate, healthcare, and insurance. Although NFT is now widely used in the field of art, it is expected that we can see some new applications in the future, such as in restaurants. An entrepreneur is constructing a restaurant where NFT ownership is necessary prior to dining. <a href="https://identityreview.com/10-nft-future-use-cases/">The NFT will grant consumers access to the restaurant in 2022</a>, which will have a cocktail bar and a private dining experience. Vaynerchuk is hardly the only restaurant that is experimenting with digital cuisine. Red Rooster in Harlem, which is owned by celebrity chef Marcus Samuelsson, is also exploring the space. He produced an NFT that can be redeemed for a private supper for four, along with a piece of art that ingeniously depicts the chef&#8217;s fried chicken. Like many chefs, Samuelsson hopes that the culinary arts will not be left behind in the world&#8217;s digital transformation.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://identityreview.com/wp-content/uploads/2021/10/NFT-Card-3.jpg" alt="" /><figcaption>NFT Restaurant</figcaption></figure>



<p>In the end, let us look forward to the future development of NFTs jointly.</p>



<hr class="wp-block-separator" />



<h2 class="has-text-align-center wp-block-heading"><strong><font style="vertical-align: inherit"><strong>Bibliography</strong></font></strong></h2>



<p>Arjun Seth. “The Impact of Nfts on the Art Industry.” The Bull &amp; Bear, February 3, 2022. https://bullandbearmcgill.com/the-impact-of-nfts-on-the-art-industry/.</p>



<p>AlexWGomezz. “NFT Royalties: What Are They and How Do They Work?” Cyber Scrilla. Cyber Scrilla, December 2, 2021. https://cyberscrilla.com/nft-royalties-what-are-they-and-how-do-they-work/.</p>



<p>Bloomberg.com. Bloomberg. Accessed May 6, 2022. https://www.bloomberg.com/news/articles/2022-01-06/nft-market-surpassed-40-billion-in-2021-new-estimate-shows.</p>



<p>Chow, Andrew R. “Can Nfts Challenge the Traditional Music Industry?” Time. Time, December 2, 2021. https://time.com/6124814/music-industry-nft/.</p>



<p>Christies. “Beeple (b. 1981).” Christies.com. Accessed May 6, 2022. https://onlineonly.christies.com/s/first-open-beeple/beeple-b-1981-1/112924.</p>



<p>“Global Non-Fungible Token Market Report 2022: Compound Annual Growth Rate of 40% Forecast between 2021-2026 &#8211; Researchandmarkets.com.” Yahoo! Yahoo! Accessed May 6, 2022. https://www.yahoo.com/now/global-non-fungible-token-market-101700540.html.</p>



<p>Herrera, Pedro. “2021 DAPP Industry Report.” DappRadar Blog RSS, April 1, 2022. https://dappradar.com/blog/2021-dapp-industry-report.</p>



<p>“How Do NFT Royalties Work?” TalksOnLaw. Accessed May 6, 2022. https://www.talksonlaw.com/briefs/how-do-nft-royalties-work.</p>



<p>“How NFT Can Transform the Art Industry?” Merehead, December 11, 2021. https://merehead.com/blog/nft-can-transform-the-art-industry/.</p>



<p>Marr, Bernard. “The Biggest Future NFTS Trends Everyone Needs to Know About.” Forbes. Forbes Magazine, March 17, 2022. https://www.forbes.com/sites/bernardmarr/2022/01/31/the-biggest-future-nfts-trends-everyone-needs-to-know-about/?sh=39d1e44a3d09.</p>



<p>“NFT (Non-Fungible Token).” LeewayHertz, May 6, 2022. https://www.leewayhertz.com/nft-non-fungible-token/.</p>



<p>“Non-Fungible Tokens (NFT).” ethereum.org. Accessed May 6, 2022. https://ethereum.org/en/nft/.</p>



<p>Shenkler, Sam, Mos Neammanee, Claude J. Easy, Padma Yang, Sophie McNally, and Kulture Hub Squad. “5 Photographers Who Are Making Big Eth from Nfts.” Kulture Hub, August 17, 2021. https://kulturehub.com/photographers-big-eth-from-nfts-list/.</p>



<p>Technavio. “Non-Fungible Token (NFT) Market Size to Grow by USD 147.24: | Technavio.” Non-fungible Token (NFT) Market Size to grow by USD 147.24 | | Technavio, April 21, 2022. https://www.prnewswire.com/news-releases/non-fungible-token-nft-market-size-to-grow-by-usd-147-24&#8212;-technavio-301529125.html.</p>



<p>“The Top NFT Music Moments of All Time.” nft now, April 1, 2022. https://nftnow.com/music/top-music-nft-moments/.</p>



<p>[##]Cliente. “10 NFT Future Use Cases &#8211; Identity Review.” Identity Review | Global Tech Think Tank, March 10, 2022. https://identityreview.com/10-nft-future-use-cases/.</p>
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			</item>
		<item>
		<title>VR and VR in Museum</title>
		<link>https://courses.ideate.cmu.edu/62-830/s2022/?p=937</link>
					<comments>https://courses.ideate.cmu.edu/62-830/s2022/?p=937#respond</comments>
		
		<dc:creator><![CDATA[Shengjia Liu]]></dc:creator>
		<pubDate>Fri, 04 Mar 2022 20:22:47 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[VR]]></category>
		<guid isPermaLink="false">https://courses.ideate.cmu.edu/62-830/s2022/?p=937</guid>

					<description><![CDATA[The art industry has already accepted and applied Virtual Reality (VR) in their daily life！ VR conception and comparison with AR， MR， XR Virtual Reality (VR) is a kind of immersive experience which also called computer-simulated reality. It refers to computer technology that uses realistic headsets to produce realistic sounds, images, and other sensations to [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>The art industry has already accepted and applied Virtual Reality (VR) in their daily life！</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://www.arctron.de/wp-content/uploads/2019/10/blm_ausstellungseroeffnung-vr.jpg" alt="" /><figcaption>Figure 1: VR application for museum exhibition <br><a href="https://www.arctron.de/references/2019-en/vr-application-for-museum-exhibition/">Resource:Website</a></figcaption></figure>



<h4 class="wp-block-heading">VR conception and comparison with AR， MR， XR</h4>



<p><a href="https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e.">Virtual Reality (VR)</a> is a kind of immersive experience which also called computer-simulated reality. It refers to computer technology that uses realistic headsets to produce realistic sounds, images, and other sensations to replicate real environments or create imaginary worlds. Users will immerse themselves in a fully virtual world while using VR. <a href="https://www.pocket-lint.com/ar-vr/news/136540-what-is-vr-virtual-reality-explained" data-type="URL" data-id="https://www.pocket-lint.com/ar-vr/news/136540-what-is-vr-virtual-reality-explained">VR</a> will make you feel like you are there. You turn your head and the world turns with you, so the illusion created by whatever world you&#8217;re in will never go away. And nowadays, VR is widely used in <a href="https://virtualspeech.com/blog/vr-applications" data-type="URL" data-id="https://virtualspeech.com/blog/vr-applications">21 industries</a> such as the automotive industry, healthcare, tourism, education, art, design, etc. </p>



<p>However, some people will have confused about VR with AR, MR, and XR. As for<a href="https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e#:~:text=Extended%20Reality%20includes%20all%20its,leading%20to%20less%20public%20confusion."> AR</a>, which is the alive, direct, or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics, or GPS data. Compared with VR, AR is existed based on people&#8217;s real-life and allows people to use a mobile device, headset to put reality in the digital world. For <a href="https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e#:~:text=Extended%20Reality%20includes%20all%20its,leading%20to%20less%20public%20confusion.">MR</a>, the mixed reality, this is easy to understand, combines reality with the virtual world. Specifically, MR allows digital objects to exist in the real world and people could have some interaction with them. <a href="https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e#:~:text=Extended%20Reality%20includes%20all%20its,leading%20to%20less%20public%20confusion." data-type="URL" data-id="https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e#:~:text=Extended%20Reality%20includes%20all%20its,leading%20to%20less%20public%20confusion.">The key characteristic of MR</a> is that the synthetic content and the real-world content are able to react to each other in real time.<a href="https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e#:~:text=Extended%20Reality%20includes%20all%20its,leading%20to%20less%20public%20confusion." data-type="URL" data-id="https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e#:~:text=Extended%20Reality%20includes%20all%20its,leading%20to%20less%20public%20confusion."> Extended Reality (XR) </a>is a new term added to the technical vocabulary dictionary which is known by few people. Extended reality refers to all real and virtual combined environments and human-computer interactions produced by computer technology and wearable devices. <a href="https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e#:~:text=Extended%20Reality%20includes%20all%20its,leading%20to%20less%20public%20confusion.">Extended reality</a> includes all its description forms such as Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR). And in this article, VR will be mainly discussed.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="What is VR AR MR XR and What are the differences between VR AR MR XR ?" width="580" height="326" src="https://www.youtube.com/embed/y8RXyABMEzQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption>Source: <a href="https://www.youtube.com/watch?v=y8RXyABMEzQ" data-type="URL" data-id="https://www.youtube.com/watch?v=y8RXyABMEzQ">YouTube</a></figcaption></figure>



<h3 class="wp-block-heading">VR Market Size</h3>



<p>&nbsp;From the report of worldwide consumer virtual reality hardware market size, worldwide people show increasing interest in VR. The number of global virtual reality device shipments was <a href="https://www.mordorintelligence.com/industry-reports/virtual-reality-market">13.48 million </a>units in 2020, and it is expected to reach a volume of <a href="https://www.mordorintelligence.com/industry-reports/virtual-reality-market">112.62 million </a>units by 2026, registering a CAGR of 33.85% over the forecast period (2021–2026) and the COVID-19 crisis impacted several VR techs companies.&nbsp;</p>



<p>According to the geography, we could separate the VR market into 5 areas: North America, Asia Pacific, Europe, Latin America, and the Middle East, and Africa. The growing fast market is the Asia Pacific, and the largest market in North America.</p>



<figure class="wp-block-image size-large is-resized"><img decoding="async" loading="lazy" src="https://s3.mordorintelligence.com/virtual-reality-market/virtual-reality-market_1636529691357_geo.webp" alt="" width="610" height="340" /><figcaption>Figure 2: Growth Rate of VR Market <br>Source: <a href="https://s3.mordorintelligence.com/virtual-reality-market/virtual-reality-market_1636529691357_geo.webp">Website</a></figcaption></figure>



<h3 class="wp-block-heading">VR Headset</h3>



<p>VR headsets enable people to fully immerse themselves in 3D places.VR Headset can classify into three types：</p>



<figure class="wp-block-image size-large is-resized"><img decoding="async" loading="lazy" src="https://www.virtualliving.io/wp-content/uploads/2017/11/Tethered-VR-Headsets.png" alt="" width="610" height="268" /><figcaption>Figure 3: Types of VR Headset <br>Source: <a href="https://www.virtualliving.io/wp-content/uploads/2017/11/Tethered-VR-Headsets.png">Website</a>                               </figcaption></figure>



<p><a href="https://www.aniwaa.com/guide/vr-ar/types-of-vr-headsets/">Tethered VR Headsets</a> mean that the headset is&nbsp;physically connected to a computer&nbsp;by cables, such as HDMI and/or USB. Tethered virtual reality headsets are currently much more immersive than other types of VR due to the high-quality experience they can deliver. These premium VR headsets require a certain amount of setup space as well as a constant cable connection to a powerful gaming PC (generally a very expensive acquisition).</p>



<p><a href="https://www.aniwaa.com/guide/vr-ar/types-of-vr-headsets/">Standalone VR Headsets </a>(all-in-one HMDs). This category of headsets requires the least external interaction, charging the battery and perhaps creating an account to access certain VR platforms, standalone VR headsets don’t need anything else from the user.</p>



<p><a href="https://www.aniwaa.com/guide/vr-ar/types-of-vr-headsets/" data-type="URL" data-id="https://www.aniwaa.com/guide/vr-ar/types-of-vr-headsets/">Smartphone VR Headsets.</a> Using smartphones to provide a virtual reality experience. Users must simply slide their smartphones into the headset.</p>



<p>The price of VR headsets range from<a href="https://www.techradar.com/deals/best-cheap-vr-headset-deals-prices-sales"> 1000 dollars</a> to at lowest<a href="https://www.techradar.com/deals/best-cheap-vr-headset-deals-prices-sales"> 20 </a>dollars. People could buy the cheapest Headset firstly to decide if they want to invest more in VR advanced equipment.</p>



<hr class="wp-block-separator" />



<h3 class="wp-block-heading">VR in Museum</h3>



<p>With the development of VR, museums apply VR in their exhibitions. <a href="https://www.museumnext.com/article/how-museums-are-using-virtual-reality/">VR</a> allows museums to provide visitors with a better immersive experience, bringing collections to life. VR allows visitors to immerse themselves in a vivid virtual world, better experience the real scene where the collection is located, and help curators to better tell the story of the collection.</p>



<p>Museums give the public more opportunities to contact different cultures, and VR allows people to explore cultures from afar. For example, for people with some mobility impairments, going to a museum is out of reach. But now, VR gives those people with limited mobility or travel restrictions in the COVID-19 environment a new option to use VR software to visit museums on platforms like Quest.</p>



<p>VR allows people to plan and arrange a day&#8217;s exhibition at their own pace, without worrying that a long-term appreciation of details will affect subsequent visitors. And VR content can be archived forever, allowing the public to view it repeatedly.</p>



<p>VR also gives people the opportunity to see exhibits up close, such as the Mona Lisa at the Louvre. This painting has been famous for a long time. Every year, a large number of tourists go to the Louvre to watch it. Because of the crowd, people can only watch it from a distance and take pictures alive, but VR has given people all over the world the opportunity to see this painting. We can use it on the app without going to the Louvre. view this work.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Mona Lisa: Beyond the Glass at The Louvre I HTC VIVE ARTS" width="580" height="326" src="https://www.youtube.com/embed/Au_UpzhzHwk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption>Source: <a href="https://www.youtube.com/watch?v=Au_UpzhzHwk">YouTube</a></figcaption></figure>



<p>VR also allows museums to reach more untapped consumer groups, and to stimulate their interest through VR to obtain sponsorships. Several museums have their apps like Hermitage, which offers exhibits on <a href="https://venturebeat.com/2017/12/14/av-vr-educational-profitable-museums-moca/">Ancient Rome</a> for $2.99 on their app.</p>



<p>Many museums applied VR in their exhibitions.</p>



<p>The <a href="https://www.museumnext.com/article/how-museums-are-using-virtual-reality/">National Museum of Finland in Helsinki</a> opened a&nbsp;<a href="https://www.vrfocus.com/2018/02/national-museum-of-finland-offers-virtual-time-travel/">new VR exhibit</a>&nbsp;in 2018. Visitors can head back in time to the year 1863, as they explore R. W. Ekman’s painting&nbsp;<em>The Opening of the Diet 1863 by Alexander II</em>. The VR headset allows people to feel as if they are stepping inside the painting. Visitors find themselves within the scene and can look around at the Hall of Mirrors from a 3D perspective. They can even speak with the Russian Emperor and other characters depicted in the painting. It is part of an exhibit detailing Finnish life and politics in the 1860s, under the Russian Empire.</p>



<figure class="wp-block-image size-large is-resized"><img decoding="async" loading="lazy" src="https://www.gmw3.com/wp-content/uploads/2018/02/Finland-museum-2.jpg" alt="" width="608" height="342" /><figcaption>Figure 4 <br>Source：<a href="https://www.gmw3.com/wp-content/uploads/2018/02/Finland-museum-2.jpg">Website</a></figcaption></figure>



<p>In 2018, the <a href="https://www.museumnext.com/article/how-museums-are-using-virtual-reality/">Natural History Museum</a> partnered with broadcaster Sky to develop Hold the World, an educational VR experience that puts you face to face with Sir David Attenborough. This groundbreaking experience allows people to visit parts of London&#8217;s museums from the comfort of their own homes. Sir David was shot with over 100 cameras at <a href="https://news.microsoft.com/en-gb/2018/03/23/sir-david-attenborough-is-giving-behind-the-scenes-tours-of-the-natural-history-museum-as-a-hologram/">Microsoft&#8217;s Mixed Reality</a> Capture Studio in Redmond (similar studios exist in London and San Francisco) to recreate it as Sky&#8217;s Hold the Conceived and Produced in London Hologram of the World Experience &#8211; Based on content studio Factory 42, a VR application for Sky. These lenses were combined with photogrammetry &#8212; overlapping photographs &#8212; to reconstruct the natural history museum. The museum&#8217;s CT scanning department then worked with museum scientists and animation teams to create accurate models and animations of animals such as blue whales, stegosaurs, trilobites, dragonflies, butterflies, and pterosaurs. With Hold the world, Sir David will guide you on a tour of the Natural History Museum, introducing you to the different exhibits, and you will also get a close-up look at the exhibits.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Hold The World - David Attenborough" width="580" height="326" src="https://www.youtube.com/embed/MvENGM3mbkk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption>Source： <a href="https://www.youtube.com/watch?time_continue=12&amp;v=MvENGM3mbkk&amp;feature=emb_title">YouTube</a></figcaption></figure>



<p>In addition to VR, the museum also uses AR technology. Virtual Reality offers total immersion in a different reality. However, <a href="https://www.museumnext.com/article/how-museums-are-using-augmented-reality/">AR </a>shows the reality and an altered version side by side. VR replaces what the user sees with an alternate reality. AR adds to what the user can already see. This means it can be useful for annotating scenes and providing extra information. It is also used to put scenes into context and highlight contrasts with the current reality. VR requires specialist technology, such as headsets, controllers, and sensors. AR experiences only need a smartphone or tablet and are downloadable as apps.</p>



<p>In 2021, The <a href="https://www.museumnext.com/article/how-museums-are-using-augmented-reality/">National Gallery in London</a> looked to take the collections of the&nbsp;<a href="https://artoflondon.co.uk/venues-and-places/national-gallery">National Gallery</a>,&nbsp;<a href="https://artoflondon.co.uk/venues-and-places/national-portrait-gallery">National Portrait Gallery</a>,&nbsp;<a href="https://artoflondon.co.uk/venues-and-places/royal-academy-of-arts">Royal Academy of Arts</a>&nbsp;beyond the walls of the museum with an Augmented reality experience that members of the public could access through their phones. Users used an app to activate the artworks which were marked with QR codes on busy streets in central London.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="AOL AUGMENTED ART GALLERY" width="580" height="326" src="https://www.youtube.com/embed/ry1v2G1WoJo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption>Source： <a href="https://www.youtube.com/watch?v=ry1v2G1WoJo&amp;feature=emb_title">Youtube</a></figcaption></figure>



<h3 class="wp-block-heading">Challenges using VR in museum</h3>



<p><em>Budget</em></p>



<p>Cost is the biggest challenge for museums using VR technology. First of all, designing and managing VR programs requires a sufficient budget because they are very expensive. Secondly, the museum needs to provide visitors with a VR Headset, which will also be a lot of overhead. And due to the daily flow of people, the wear and tear of the VR Headset will be very large.</p>



<p><em>Sanitation</em></p>



<p>Sanitation is another issue that needs to be faced when using VR headsets. The same VR Headset may be used by many people in one day, and the oil secreted by hair and skin may accumulate on the Headset. And in the Covid-19 environment, how to disinfect and clean the VR Headset is also a problem.</p>



<p><em>Motion Sickness</em></p>



<p>Although VR means innovation for some people, some people cannot adapt to the <a href="https://www.healthline.com/health/vr-motion-sickness">physiological reactions</a> that occur during VR, such as nausea, cold sweat, dizziness, fatigue, etc.</p>



<p><em>AR Competitor</em></p>



<p>Compared with AR, VR provides a more immersive experience to the audience, but the overall cost of VR will be much higher than AR. And AR is more accessible, and people just need to download some software to experience it. But VR requires specialized equipment.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://miro.medium.com/max/1400/0*gtMvU4NrJGOk-7Ch" alt="" /><figcaption><em>Image Courtesy of American Museum of Natural History</em></figcaption></figure>



<h3 class="wp-block-heading">Conclusion</h3>



<p>It has become a trend for people to invest in virtual reality, and more and more museums are also adopting VR to expand their audience and provide visitors with a better immersive viewing experience. Although the use of VR in museums requires a large budget and solves the problems of sanitation and damage of equipment, the immersive viewing experience that VR can provide is worth it.</p>



<hr class="wp-block-separator" />



<h3 class="has-text-align-center wp-block-heading"><strong>Reference</strong></h3>



<p>41, North of. “What Really Is the Difference between AR / MR / VR / XR ?” Medium. Medium, March 20, 2018. https://medium.com/@northof41/what-really-is-the-difference-between-ar-mr-vr-xr-35bed1da1a4e.</p>



<p>“5 Benefits of Virtual Reality for Museums.” Radical VR, October 19, 2016. https://www.radicalvr.ca/5-benefits-virtual-reality-museums/.</p>



<p>“7 Ways VR Is Changing the Museum Landscape.” MuseumNext, April 19, 2021. https://www.museumnext.com/article/7-ways-vr-is-changing-the-museum-landscape/.</p>



<p>“David Attenborough Is Giving behind-the-Scenes Tours of Natural History Museum.” Microsoft News Centre UK, March 23, 2018. https://news.microsoft.com/en-gb/2018/03/23/sir-david-attenborough-is-giving-behind-the-scenes-tours-of-the-natural-history-museum-as-a-hologram/.</p>



<p>“How Museums Are Using Augmented Reality.” MuseumNext, January 20, 2022. https://www.museumnext.com/article/how-museums-are-using-augmented-reality/.</p>



<p>Koo, Jacob. “AR and VR Could Be Educational &#8211; and Profitable &#8211; Tools for Museums.” VentureBeat. VentureBeat, December 15, 2017. https://venturebeat.com/2017/12/14/av-vr-educational-profitable-museums-moca/.</p>



<p>Pickard, James. “The Cheapest VR Headset Deals in March 2022.” TechRadar. TechRadar, February 3, 2022. https://www.techradar.com/deals/best-cheap-vr-headset-deals-prices-sales.</p>



<p>Pocket-lint. “What Is Vr? Virtual Reality Explained.” Pocket, May 10, 2021. https://www.pocket-lint.com/ar-vr/news/136540-what-is-vr-virtual-reality-explained.</p>



<p>Thompson, Sophie. “VR Applications: 23 Industries Using Virtual Reality.” VirtualSpeech. VirtualSpeech, March 1, 2022. https://virtualspeech.com/blog/vr-applications.</p>



<p>“Types of VR Headsets &#8211; PC VR, Standalone VR, and Smartphone VR.” Aniwaa. Accessed March 4, 2022. https://www.aniwaa.com/guide/vr-ar/types-of-vr-headsets/.</p>



<p>“Virtual Reality Is a Big Trend in Museums, but What Are the Best Examples of Museums Using VR?” MuseumNext, January 20, 2022. https://www.museumnext.com/article/how-museums-are-using-virtual-reality/.</p>



<p>“Virtual Reality Market (2022 &#8211; 27): Size, Share, Trends.” Virtual Reality Market (2022 &#8211; 27) | Size, Share, Trends. Accessed March 4, 2022. https://www.mordorintelligence.com/industry-reports/virtual-reality-market.</p>



<p>Whelan, Corey. “VR Motion Sickness: Treatments and Prevention.” Healthline. Healthline Media, June 1, 2021. https://www.healthline.com/health/vr-motion-sickness.</p>
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