Month: November 2019
The concept behind the first iteration of our project was a boxing game where users control the arms of a boxer through buttons to strike a “punching bag”…
For the first iteration of our final demo of the semester, our team deciding to create a dinosaur. The premise was a conglomeration of multiple successful projects in…
Interaction Analysis 1. Children and adults really like the moments of suspense when the puck is making its way through the pins. 2. We had not considered how…
Interaction Analysis For our project, we had a whale that chomped anyone who was careless enough to try to steal its food and treasure. At first, many children…
During the demo of our Whack-a-Worm game that the Children’s Museum, the children found a lot of fun hitting the worms with the hammers really hard, which eventually…
Interaction Analysis For our project, we made a tilting board with a spiral. Kids could use photosensors to control how much to tilt the board and try to…
The Pelican Ping Pong Ball Launcher was pretty successful at the museum. The children really enjoyed swimming in a plethora of colorful ping pong balls and feeding them…
Our Pachinko Machine was very successful at the children’s museum. Many people ended up trying out the machine, and a dad even lifted his girl on top of…
Overall, the Marble Maze Melody was a success. The children seemed to enjoy the machine in its entirety. Staying on average about 2-3 minutes, the kids ran through…