Dillon Shu and Jack Rooney Abstract: Waking up in the morning is often difficult. We are always looking for ways to assist us in getting to our jobs…
Abstract Toys and games are becoming progressively more reliant on screens and these screens are the sole source of feedback for the children playing them. Our project objective…
Team: Yu Jiang & Max Kornyev Abstract Our original development goals for the maze device were to cater an interactive experience to the user; mainly through a unique…
Abstract In this project, we created wireframe masks mimicking plague masks from the 1700’s. They contain fake flower petals representing the safety that the mask gives the wearer…
Imagine waking up, creating a cup of coffee and going to the living room to watch some TV. You would place the cup of coffee on elevate, which…
During these pandemic times, it becomes increasingly difficult to stay connected with peers. This raises concern involving communication among people but also brings forth the need for telepresence….
For our final iteration of the flower mask, we settled on a concrete concept, as it kept changing throughout the creation process. We also created a video to…
From the prototypes, we were satisfied with the gimbal system that rotated the maze. The goal for this revision was to CAD a more complex, puzzle-like board for…
For the final iteration of our project, we finished adding the finishing touches. In terms of the code, we added saccade motion. A saccade refers to the sudden,…