Objectives Our overall goals for this project were to create an interactive system that provided a variety of types of play for children. In this project, we wanted to conceal parts of the system so that marbles would “disappear” into holes and “reappear” in other places.

Implementation To implement our design, we had four pieces connecting to a center turntable with holes that lead to either an Archimedes’ screw and a ramp, or a ball launcher, depending on the entrance hole. two separate internal rams led to each outcome and we saw the children were initially surprised to see marbles pop out of one location or another.

Outcomes The children played with our project in similar capacities as the last iteration, with a bit more focus on putting marbles through the center hole to make the LEDs light up and see the cat “spit out” the marble.  Additionally, we received positive feedback from a handful of kids who remembered our project and were very excited to play with it again.

Future Work If we were to make another iteration of this project, we would focus on fine tuning the range the marbles could be launched and work on the system being more resistant to play. Additionally, we would put more focus on the finished look of the project rather than just its functionality. We believe tha a cleaner look would make play more straightforward so the kids exclusively focus on the features we intend to be played with.