Day 12: (Thu Oct 7, Week 6) Why-How Laddering¶
Notes for 2021-10-07.
New Assignments¶
New assignment, due Tuesday: Project Pitch.
Agenda¶
Review any remaining progress reports from the suitcase test.
Introduce new assignment.
Quick show and tell of resources.
Why-How Laddering (orig. from Stanford d.school)
In-class exercise: abstraction and resolution. We’ll do several rounds in small groups.
Please consider the prompt together and analyze the abstract rationale for the idea: this will answer why. Prompts:
What need would this satisfy?
What question would this answer?
Can you trace it back farther? All the way to a fundamental human need?
Please consider your abstracted rationale and brainstorm alternative strategies which answer the need: this will answer how. Prompts:
What’s the simplest ways to evoke the need?
What materials tell the story directly?
What movements and behaviors explain the idea?
Discussion rounds:
Consider a suitcase sitting open, throwing rubber balls against a wall which bounce back inside.
Consider an open suitcase apparently filled with ordinary clothing, only through a small gap one can see a miniature living room with tiny robot pixies moving around.
Consider an open suitcase in which the divider is a mechanism which unfolds again and again until it becomes a tall ladder reaching upwards.
Consider a tattered old suitcase covered with travel stickers, sitting closed, but with sides which slowly pulsate. The viewer is invited to open it, and sees inside a gleaming new suitcase.
Consider a open suitcase containing several sets of paper shredder rollers which choose to grind or not depending on the contents of the offered paper.
Consider one of your previously offered suitcase project ideas.
Performance Resources¶
suitcases
purchase inexpensive equipment cases
purchase inexpensive antique or used suitcases
make notional suitcases (e.g. on the laser-cutter)
setting and dressing
laser-cut plywood
3D-printed artifacts and mechanisms
found and purchased artifacts
feathers
fabric
multiples and ensembles
actuation and movement
stepper motors
hobby servos
DC motors
low-pressure pneumatics
mechanical energy storage (springs and counterweights)
underactuated mechanisms
out-of-plane 3D motions
sensing and interaction
switches and photointerrupters
IR range sensors
sonar proximity sensors
machine vision
choreography and animation
real-time Python control system, scripting, motion generation
MIDI performer input
MIDI sequencing
traditional trapezoidal motion control
idiosyncratic physical interfaces, e.g. puppet controller
light and shadow
Source Four lights
Soraa LED lights
Neopixel LED lights
DMX lighting fixtures
shadows: wall, scrim, ceiling, etc.
sound and music
motor sound
actuated physical instruments
synthesized or prerecorded sound