We are abstracting two images by recreating them in dot patterns based on the brightness of the image. Darker colors are further back while brighter colors are forward in space. We then take the two images, and angle them so the dot patterns overlap, creating a third image. The third image can then be reinterpreted by an artist/ordinary human and they can create a drawing based off of what they see from the image.
This is not dissimilar to how people interpret gestalten images. However, instead of designing images to be reinterpreted in a specific way like the one below, we are creating them to have an effect similar to a rorschach image and allow for a multitude of reimaginings.
Additionally, users have choice over the original two images, and can either pick or create images with the intention of abstracting them. By controlling the colors and shapes of the initial images, users could control the output image. Different images will always result in a different third image.
Step 1 – take two images and load them into grasshopper script. Grasshopper will generate circles based on the brightness of each pixel of the image. The images can be read multiple ways, as the artist you can find an alternate view that you find interesting.
Step 2 – Take the new rendered image and draw your own interpretation of the image either on photoshop or on a piece of paper.
Step 3 – continue to develop new drawing through analog, digital, or computational means
- Mike will focus on the computational aspects of the workflow
- Tay and Jon will focus on the art and creative applications of the workflow
Individual Fabrication Methods:
Since a drawing can be interpreted in multiple ways. Each individual could create a drawing of what they visualize out of the third image. This will differ from person-to-person since each individual will see the image differently.
Critical Physical Resources:
Each of our group members of our project team should have a computer that could run Rhino and Grasshopper. For the physical aspect of the design workflow, pen and paper should suffice, although working on an iPad or drawing on Photoshop are other alternatives that can provide human dexterity.