this collection of sounds presents a max/msp performance tool that functions as a live-input granular synthesis-esque sonic manipulator. as sound is fed into the engine, size-adjustable snippets of incoming audio are recorded to a max buffer~. from said buffer, said audio is played back with max.msp’s groove~ object.
this playback is, of course, contingent on a variety of different ux points: snippit playback pitch, sample beginning and end time, a wet/dry mix, and sample generation rate. prior to all of this modification, the incoming audio is passed through only if above a certain user-determined threshold. attack and decay for this ducking effect are also user-controlled. intended to be a performance tool, this project can perform in numerous roles: from tempo-controlled looping, to pitch shifting, to full-blown reactive granular synthesis.
each of the attatched tracks was recorded from the sound card and lightly mixed in reaper. small amounts of compression, reverb, and limiting were used as necessitated. also, a key element of this patch is the ducker subpatch, which was found and modified from this thread. thank you and enjoy ๐ i really like how this turned out.