Project
Basketball is famous around the world, and there are many video games built around it. Now it is your turn to make it even better.
Design a video game around the sport of basketball. It can be a subtle variation (what if it was 3 on 1? What if there were 4 baskets instead of 2?) or a dramatic one (what if the players had jetpacks? What about Basketball + Minesweeper?). The design you choose is up to you, it just needs to be inspired by the original.
As you work on this assignment, you will also want to document your design… How does it differ from traditional basketball games as we know them? How do you play it? How will your changes affect the style of play? If you are making structural changes to the game, include illustrations and/or diagrams to communicate your design. Provide enough information so that someone who is just reading your description would have an idea of what the game was and how it was played, without having to ask you follow-up questions. This is an exercise in both creativity and clarity.
Deadlines & Deliverables
Interim Deadline: Sunday, 2/9 @ 11:59
Deliverables (to be posted in your team’s Google Drive folder)
- Playable Game, compiled for Windows (Zip file of executable and support files)
- Interim Presentation (Google Slides)
- Design Document (Google Doc)
- Support Documentation (Playtesting, Concept Assets, Illustrations, etc)
Final Deadline: Sunday, 2/16 @ 11:59pm
Deliverables (to be posted in your team’s Google Drive folder))
- Playable Game, compiled for Windows (Zip file of executable and support files)
- Source Code (zip file of your Unity Project folder)
- Final Presentation (Google Slides)
- Design Document (Google Doc)
- Support Documentation (Playtesting, Concept Assets, Illustrations, etc)