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48-558/53-558 | Fall 2019 | Carnegie Mellon University

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Capture the Human: Update 4

4 December 2019 mwmccoy@andrew.cmu.eduUncategorized

As of right now, we’ve been unable to recapture the success of last weeks models. We thought that the trick was to get high-detail captures of the head first, and then follow up with body shots, but the models produced […]

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Paint the Fence 04

2 December 2019 emilyzho@andrew.cmu.eduPaint The Fence, Projects

12/02/2019 Web Design / UI We redesigned the “Paint from Import” page based on the programming features of the page. Since the paint from import process can be complicated to follow, the revamped web design includes pop-up graphics that explain […]

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Place The VRt Update #3

2 December 20192 December 2019 skylarm@andrew.cmu.eduPlace The Art

We’ve made a tasking / work breakdown spreadsheet to keep track of our project through the end, which is coming up quickly! Our model of our gallery space is coming along nicely and has been mostly textured: We considered two […]

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Capture the Human 3

20 November 2019 mwmccoy@andrew.cmu.eduCapture The Human, Projects

We’ve had our first success! Using a photo set that focused exclusively on a head, rather than on a whole body, seems to have been the trick. Another factor that could have gone into this is the better hardware we […]

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Place The VRt Update #2

19 November 20192 December 2019 skylarm@andrew.cmu.eduPlace The Art

We got to look around our model in VR last week, which was really cool! Some measurements have been adjusted based on how the space felt, and here are views of the model again: We’ve acquired some photos of art […]

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Paint the Fence 03

19 November 2019 emilyzho@andrew.cmu.eduPaint The Fence, Projects

11/20/2019 Web Design / UI We are continuing to integrate the wireframes and graphic elements made in Adobe Illustrator to the functional site. 3D Model We have been working to improve the uv mapping functionality based on a texture that […]

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Place The VRt Update #1

13 November 2019 skylarm@andrew.cmu.eduPlace The Art

This update consists of three major parts of the project that we are currently working on: Modeling our 3D spaces Creating the interactive elements Amassing things to add to the gallery Models: Referencing both a recommendation from our Instructor and […]

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Place The VRt Overview

13 November 201913 November 2019 skylarm@andrew.cmu.eduPlace The Art

We are attempting to create an art gallery that can be accessed through virtual reality and will house CMU student artwork over the years. Features we hope to include: A Courtyard room with longer-term curated art Gallery rooms that exist […]

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Paint the Fence 02

13 November 201919 November 2019 emilyzho@andrew.cmu.eduPaint The Fence, Projects

11/13/2019 Web Design / UI In terms of functionalities, we are choosing to focus on the “paint from import” function, where the user can customize and import an image file of the fence and see that design translated onto the […]

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Capture the Human: November 12 Update

12 November 201912 November 2019 mwmccoy@andrew.cmu.eduCapture The Human, Projects

This week, we’ve started having our first successes. We redid a partially successful take at higher poly count / texture quality, and got the above model. The proportions are definitely still off, but it’s the first take where you can […]

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  • Capture the Human: Update 4
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  • Capture the Human 3
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