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Reality Computing Studio I

48-558/53-558 | Fall 2019 | Carnegie Mellon University

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Capture The Human

Capture the Human 3

20 November 2019 mwmccoy@andrew.cmu.eduCapture The Human, Projects

We’ve had our first success! Using a photo set that focused exclusively on a head, rather than on a whole body, seems to have been the trick. Another factor that could have gone into this is the better hardware we […]

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Capture the Human: November 12 Update

12 November 201912 November 2019 mwmccoy@andrew.cmu.eduCapture The Human, Projects

This week, we’ve started having our first successes. We redid a partially successful take at higher poly count / texture quality, and got the above model. The proportions are definitely still off, but it’s the first take where you can […]

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Capture The Human: 20191104

4 November 2019 Byungju LeeCapture The Human

Our Glorious Failures so far.. Our objective for this semester is pretty simple, “Capture the Human” with photogrammetry. We do photogrammetry with Metashape and create a mesh from photos, which are taken from different perspectives. We are also planning to […]

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Project Blogs

31 October 2019 Tom CorbettCapture The Human, Class Info, Paint The Fence, Place The Art, Projects

Now that we are in the home stretch, it is time to start documenting our progress. This year, we have three concepts under development: Capture The Human: Exploration with various photogrammetry tools and methods to capture the geometry of live […]

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Recent Posts

  • Capture the Human: Update 4
  • Paint the Fence 04
  • Place The VRt Update #3
  • Capture the Human 3
  • Place The VRt Update #2

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