“Smarter Objects” by Fluid Interfaces (2013)

Vimeo / Fluid Interfaces – via Iframely   The Smarter Objects system explores a new method for interaction with everyday objects. The system associates a virtual object with every physical object to support an easy means of modifying the interface

/ bingruitang

“Smarter Objects” by Fluid Interfaces (2013)

Vimeo / Fluid Interfaces – via Iframely   The Smarter Objects system explores a new method for interaction with everyday objects. The system associates a virtual object with every physical object to support an easy means of modifying the interface

/ bingruitang

“Pokémon GO!” by Nintendo (2016)

I couldn’t pass up the opportunity to share Pokémon Go! Pervasive games have been around since the 1970’s, but have never really caught on. More recent pervasive games were basically played by sending the player text notifications. Pokémon Go! promises an augmented reality game that uses location tracking to encourage players to play in real-life locales.

/ judeth

“Pokémon GO!” by Nintendo (2016)

I couldn’t pass up the opportunity to share Pokémon Go! Pervasive games have been around since the 1970’s, but have never really caught on. More recent pervasive games were basically played by sending the player text notifications. Pokémon Go! promises an augmented reality game that uses location tracking to encourage players to play in real-life locales.

/ judeth

“Les métamorphoses de Mr. Kalia ” by Beatrice Lartigue and Cyril Diagne (2014)

Guests personify the character, who is undergoing a surrealistic transformation. Guests experience the strange body transformations themselves. Their movements affect the movement of the projected character, but changes in the projected character also affect the way the guest moves. Designed by artists in the collective, Lab212, in Paris.

/ judeth

“Les métamorphoses de Mr. Kalia ” by Beatrice Lartigue and Cyril Diagne (2014)

Guests personify the character, who is undergoing a surrealistic transformation. Guests experience the strange body transformations themselves. Their movements affect the movement of the projected character, but changes in the projected character also affect the way the guest moves. Designed by artists in the collective, Lab212, in Paris.

/ judeth

“Momentum” by schnellebuntebilder (2014)

As the guest moves, his body appears to disperse and combine with it’s surroundings. Using Kinect and Ableton Live. The coordination of movement, visual effects and music is impressive.

/ judeth

“Momentum” by schnellebuntebilder (2014)

As the guest moves, his body appears to disperse and combine with it’s surroundings. Using Kinect and Ableton Live. The coordination of movement, visual effects and music is impressive.

/ judeth

“No Ad” by Re+Public (2014)

A mobile augmented reality app that projects curated works of art over advertisements in the New York subway system. The app reclaims ad space as art space.

/ judeth

“No Ad” by Re+Public (2014)

A mobile augmented reality app that projects curated works of art over advertisements in the New York subway system. The app reclaims ad space as art space.

/ judeth

“Ballade of Women” by Patrizia Marti (2013?)

An interactive installation. Fragmented images of women from classic art spin in the sky. The fragments move in response to the people in the room and a synthesis of online discussions related to women’s issues. A panel outside the exhibit displays news related to the themes embodied in the exhibit.

/ judeth

“Ballade of Women” by Patrizia Marti (2013?)

An interactive installation. Fragmented images of women from classic art spin in the sky. The fragments move in response to the people in the room and a synthesis of online discussions related to women’s issues. A panel outside the exhibit displays news related to the themes embodied in the exhibit.

/ judeth

“ISPOT” by Taeyoon Choi and Eroon Kang (2014-5)

i-s-o-p-t.com – via Iframely   ISOPT (In search of personal time) made a new measurement and device for personalized time. Through workshops an interface and applications were developed which allows users to set their own current time, days of the year

/ cstiles

“ISPOT” by Taeyoon Choi and Eroon Kang (2014-5)

i-s-o-p-t.com – via Iframely   ISOPT (In search of personal time) made a new measurement and device for personalized time. Through workshops an interface and applications were developed which allows users to set their own current time, days of the year

/ cstiles

“in Paris” from Okio Studio (2014)

Vimeo / OKIO STUDIO – via Iframely Movie made for the Oculus Rift and other kind of virtual reality masks. Some views and experiences on a day in Paris : a museum, a car on a circuit, a roller-coaster, a

/ bingruitang

“in Paris” from Okio Studio (2014)

Vimeo / OKIO STUDIO – via Iframely Movie made for the Oculus Rift and other kind of virtual reality masks. Some views and experiences on a day in Paris : a museum, a car on a circuit, a roller-coaster, a

/ bingruitang

“Swing” by Christin Marczinzik (2015)

Vimeo / Christin Marczinzik – via Iframely “Swing” is a playful VR-installation with Oculus Rift DK2 and Kinect SDK 2.0. It uses a swing as a physical input device. This innovative combination offers the gamer a very immersive experience. The

/ bingruitang

“Swing” by Christin Marczinzik (2015)

Vimeo / Christin Marczinzik – via Iframely “Swing” is a playful VR-installation with Oculus Rift DK2 and Kinect SDK 2.0. It uses a swing as a physical input device. This innovative combination offers the gamer a very immersive experience. The

/ bingruitang

“PartsPartsParts (AR Shirts)” by Miles Peyton

“Miles Peyton brings his already-praised project PartsPartsParts into a new dimension by translating a website into a clothing item. The Pittsburgh-based artist’s webpage of the same name features small cut-out photos of anonymous body parts, which visitors can move around their screens.”

/ chentsch

“PartsPartsParts (AR Shirts)” by Miles Peyton

“Miles Peyton brings his already-praised project PartsPartsParts into a new dimension by translating a website into a clothing item. The Pittsburgh-based artist’s webpage of the same name features small cut-out photos of anonymous body parts, which visitors can move around their screens.”

/ chentsch