“Swing” by Christin Marczinzik (2015)

Vimeo / Christin Marczinzik – via Iframely

“Swing” is a playful VR-installation with Oculus Rift DK2 and Kinect SDK 2.0. It uses a swing as a physical input device. This innovative combination offers the gamer a very immersive experience.

The way swinging influences people is still a mystery. But one thing is certain: the rhytmic motion has positive impacts on the psyche and wellbeing. We want to use and intensify this sensual effects to let the gamer fall into dreams and expand his mind.

“Swing” makes a dream come true: the dream of flying.

The prototype was originated within the project „Digital Spectacle“ at the Burg Giebichenstein University of Art and Design Halle in wintersemester 2014/15. It was developed by Christin Marczinzik and Thi Binh Minh Nguyen, Multimedia Design Master students, supervised by Prof. Bernd Hanisch.

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