Voice Editor

Last semester I recorded myself reading the first page of my favorite book ‘The Hobbit’ by J.R.R. Tolkien. I recorded myself a few times so that I was able to change my inflection. I thought that it would be interesting to recreate the the song ‘Concerning Hobbits’ by Howard Shore using only generative processing of my voice. After a few hours of work, I realized this was a much larger task than what I anticipated and the outcome was very abstracted from the original music. I was still very excited with the amount of experience I gained in experimenting in both LogicX and Protools. After the first 30 seconds of the song were abstracted I overlaid my voice recording and added in the underlay of the original song to be compared. It was interesting how abstracted everything became and I hope to edit this project much further in order to create the entire song.

Convolution Simulator

Using Max I created my own convolution simulator. I played around with a simulator from an outside source that was shown to me last semester. I then used old Impulse response recordings from around campus to change the location on will. I also downloaded some other IR recordings from free sound sites.

I also added a visual component to the Patch because I wanted to know the waveform of the Ir was doing, and what the sound looked like after going through the IR.

I also tried to get a variety of sounds to play through each space, from drums, drones, and low frequencies, to horns, speech,kalimba, songs, and ambient noise. I also added a ADC to the patch so people can set up a microphone and create their own noise and hear was it would sound like if they were standing in a different room.

Heres and example of the changing sounds you could play with:

The patch was set up to be user friendly, so that an audience member use and listen to the patch with little to no assistance.

The Patch code can be found here:

https://github.com/kqherself/ESS-S17/blob/53ebd459209eb936e9ea7ba1643abf3e0055aa3e/Convolution


----------begin_max5_patcher----------
4846.3oc6cs0aiibk9Y2+J3HrujE1B08pXdZlzyjcB1IaOnaDDDLInAkTIIN
lhTghxc6IH929VWHonr0khR7lMhaz1R7hTc9py85TG9ud2Milj7U4lQd+due
w6la9Wu6laLGRefaxe+MiVE70oQAaLW1noIqVIiyFcq8bYxulYN96CSmFI8R
l6EENWVb50oxMpqNHKLI9yoxoY1uJhOZL8VOeFXLV8CDeqGjBFCt0Co9s2+n
3tCxltLLdQ8uy3sqBiijYlwL7.ClpGOblgBRl7q2IHi18IjrMq3i.jezMYOF
IMW8H8A92u6c5ecqiX25nfGmDjV7UX+7ydbszRaiFcq2nPE1tC.NB7InZJ12
GN1W8C1+VOLhY.A+y.etcmWL7QOL7gZD3KV9E0WxK371LWiqO4A891njj0dv
ihuaBWDGDoQ4IAwKF4.PAAXt8ul+fPGCjPuDL7ItBFyjyC1FUJSsI3A4rOq9
HTilOGjkkFNYalUJ8lRnQAVAaBmlsMNTSJ+dOBImI8lQyShhR9xhnjIAQYxU
qSpvBqOa5pf3roIoZxMexr7rqRlYGTlO9QEGNIMbQnB7hjwKxVZwHDxmJ.i4
9LAWISNJKb58aJQ0c2S4P.pkQKN65PEnejAw+baPTX1iGXbjEtRtIKUptW6f
PMeXNkgWptbTpOqMAKjufkJKMXyx6Tp5VGLMKIc7WBd33BsmSZEqnZE7.Yjw
.FiIfpWifufc5.LgPLyHaJPFdvCbSGjGzAAUH.bXlSXiHodLb8SamrJHMLVd
kHJlnQTAbLS+CQoPC6FdhsHIQXzBhaL7zm1Gv4OFjc2mVFrVN6tOljr55.U5
NCpbvNNUL0MjkZQVAw7mCbWWLzh6Cn8dkBnUSBtaSlLUlbcHKjhGKTXKR7Lr
ERbAa4V4dBaLVaylb3a7RgWApOf2+OY1RYZTP7r2GrQ8cdk5CfJIYEBSzXCl
MFp.XNxxFV.7mEkoFUsbwNTFIZP8s8BW7mT1ujexNxFGDN+ZT4B2Aw.gxnuu
uPn8jzYDlAyckRIMjCw9MIBCaSD9Xg8.8288dDnyWAcT..vTh7Hpxwa0qA90
MhGEJar1gXMaDO9rWCQ7HnpvSJvPA6BC6QvLF4PTTyF1iOueC6QyDpEuag.f
7gUBzlQqePPh23AAQPbekHMTPcKDHnug40GMjhC5XZ2P+NueVwj4E3oFcIoy
TnrWRp2mVKCt2SI2l3oLi68mCmllrdYRr7a9luo3yHR4k+zjswlOH7oktYZF
qBoafEezFT7eoZtIKllDkjlSyJMhTfPoQDLFp7pBXeEV4ckNfqynSf4m+oW7
8kqVkvaBUBnpfYkwrwWt89U0uqFWA7QSWmx8qj6kmKQcPfRMoFKEbiMLCtVK
6VbalSZzjz4+ZvjkxgjJ1rfnRuRqmMKNVTZ2uQsYA5WaVSyY.aI6Vbg0cIAW
y7JpucK3a8j2wwJMebHAydUl5tioX6GhTCpzj3xu3ypZSQYlPXf0U0FMOATF
drlT+F6Um9MHgTFGX8zuwTwtW3fYitTD8rO4SShe3y+ZR7hnG0I2nETwwnhR
jCAA0VEm3stq4Bth6bLCxg5LU7Vy27uO3OtM9dGUxQ2kp75oiiPQFlLBog0w
AG0Cd89GjApulyELhnLcMWtauXHswc6EzGP1+qMQ3ibOBtK2fJzG1zfF+0Wr
BbgITAsrZ8LkRrK9RSZEk2yVQsJ4ZoXDnHe6ZVAqssS9acamH.mNlI7Y97Wu
lNaJwy8xO0EGIOlfKWaolTFkH5UYz+9nu8i+k+524cm2mlFjJm4kk3MQ5EDk
DKGuZM9uOpEDcwhcqSGFT+zRyYu488E6SGiDPD8+H+tm2IWbjpH65W1jhtv9
055KKxgVPTEwPVwSVskRQu0sxR8IbsUVeB7UYR3NFKV3hmNGGzo3bxYYfLrI
P.7YpSqCIXwayhA3Xj8zfHoGXrZdhO16Nn5EicohKN..PyCDhaKmJf+oQ.1K
Q.LnGPf4YIqtTJlYo3bkrjZOki86iJrAbgyvPteN8hzYlgSTlin0OGdDTeLK
+axzjiKfOOJIHSagn7Em0TAhXWjPhEUH0e1mbj5qB2l.QVvZ0WkxTJ3Zz1AI
F8abfQlmIpOsS5Al.EsGFeRRWcESShiMz4oHeqiALqJOFn9jOsOz0Kim8jW1
WRFcbJCyJKSNBFXR.KkoHQV8IwVcEgNIIphh6DjHLupIIF4VFu9TVqletrjE
KhjGkCc+XGNX82aqlYh0SVRwucl7nfcfWZvJoxQ6OKiClXoIPOv2l68+2Frc
VXx7PkCKee51U+jxq+lNKaEnGwpXCgw017F08.jdk44uJBT+wXnu.QdS44uR
mgmhqJ6NY7CmRuAP4hOSAB.ydLPXz5yo0V8AE0lpOTrNYJ78XxBmWB..DiE.
.fnK2WDRnWjiKQKRqV73y2Fa4iNqCcE+2EBGMFWR340MJ.XClATGRmTeEnji
pcHX1r0IJs9aJpePvs4+Rw8gFK3H.WnOjuxNsNAuBphKU.QX8Ao.h4JYDEKJ
B36yrGU6+t4DP.nxGoU7pAkqBVs9LhUbAYLRqZQWMiDaPTh5aTlRGxRUbhkO
5JjmXuxjm3JamzqURh29RRPexNYAkKgDDkxMxSHyAwP3XHGfPlCxPVIG043b
7XeLCZuZFUWxAMlH01USjmNIxmcBfps+JvXtYeA4aqoh5GpBUT+4fVMYvqxR
leYIvXODQmS7hrXbAotg1potQIto9Xqw7uwIurp4U6f6lIlYcDrzOE3bVbN.
8y.CL1hLuHuIWmDyd3CQAG9vb9CeiV6ZgOs55jbzMAdP5BYlG3xjOXXtovor
zOkui+n9Ua.qW1il+Su+K3ER66Ian7IwUcCGh1w8Qxstd9eZ9FmpQ3+Iu93+
oXPE4+qj+ucyvWS6e.lRGSfWt0.VeYM3XbBSmewpB1SLXOUA0ugpv3u9bSnH
Xk7Zy6RXGFZ9LhlsYZx5SkU3hvUn4UntdxmV+rdyZ0bCe+lnvYmPtWmbXGqu
jcQnfs47jhqPlEYEDdhRkv1pAfPxNokC8Qc1xZZn4HoBvVqScwpvYgwIYxKS
IBlm2.bDld6fQ+gtMBTWFJNrG7kXcvz6UQtBtRRWwGTP5z5WIM79Xch0S3gw
tHfc64WKFLMWDQXx5C4Bl86ikHdVvzmNglRRda0vXdjZSU2EXYjS5g0GbcRz
iO4o+8lGiyVdmh1hlckqE993AZWT0Pre8QEZezQPzKmlmdilTisLQ82dNJaq
FwgleGSfwsIuj72NiDAzvBnCUzHua00o+syS6PTerX4sQSHDhy24xBvk1DBg
f23kPIT3q.IeJ10JcVKjn+Q7ZXS9A+cdu+G+vG9zO3829ve4id+7O8cu+GNX
G1.cl12Dw3WooMMUoAav4lbQzNMXCLjc3FrAF2D65A9vnAabrXlWJCRylnLC
bss5PqZv79Wja8hOfspQgnh9sUS0jsHv9HQj+Pjb8RkxhqrK7w10L3zwYUTZ
VB2ZcjHFXrVCCyubim32bcgOLuO.1edaZrLJ5Jw0c6BcMGWArBAN0bCU2hsP
XY4MGtFDS6krl+9j3oxzreL3pwUFrjesZmNU3FrBIF1UXdGOk1bcZORuz5Xe
+xjM2+30AoHpsHLelF.tabpfbesqz+BgTTywtJ5CX8Cay1DNS94+m.kycWIC
qkIUWxOU3WgP2Zfr.VdkjVoKm1bMQVLqWZ+lJiVAat6uljd+lkIqqBuGz4sK
.yInRG61S6KF3Bp6iIufkFY8Qi1D8jydA0+9swKjIwWq1WQo12bmubRKgu0a
q8ZirMGabufmu+O9c2sHU4I6xfFzWgpo73.auoC.sBqFhp8AYfeyognUcsch
gd1sZCODJ+xCgaBmDVDdYw2Sx74ajOacEJItnjo2KmMKMXwloop3qqFFyzHU
nuYKSS1tXY0iay++xWdC1S7vKOwjEEweWdjjT8RkT4HmM4dAoKxqMrQeq5ia
qtL78PmLdwJaWhcywHqlL+ipOBb.OTJmJCVUjbiUIaTpamMVMsrdWt4d1bcC
l2WotuYRAfqo5gsM0IJwtyXpe4yi6kcFiml+0AxhaHHb8WWPjeOjfuzpjUM2
aiJmZJ3r08Q6xFWvYh04.b1n9nZX9ueRqDhdM40GqhxS+LBIeYvI0OY9H3qS
JGZyc6UP3sZ3VmMe746aeca56xRGOpUKl7nvGjiWDDFWRCODjVp1e2Y+E3+v
gLxu6U6s+UiB23PSlvlqdhsdkyWPFxocoAA3iQ4ZFnZidkcZaeaWNoN3boyg
pXM9RAD.NQ8..O37Bs.lRCOjKS10EnbAANwRC7PPzVYx7hCWb7piknj3Embx
ZuqVQWoYG3xOz0VL8BNv4Vo.R84tiuaSUs+4CLrbrCd1v3vrvfnROzJWqgpW
zV0EUxXSrm2tv.M6CpHkMIOn5e+oOd2Ocqm8cH869XCXphUwSaR889.0KaKY
uIp+E4EcZ+ttc2eM++z4RytmrILXtjccqeSzQxDIoMQhv34IOoXEN+1Pwnd6
1Csw8OwKbolMfPPY2ZBbYkrC7HYEyuMgtIamOWl9jQNxSuM1.mGDcXwbs41N
2uWH7B.i93wqWEv3mZNvHuLdJAi5WWjvdonn2rVEvtEKtbsrEoRNOxNQ86eY
vVMN.io0YoIqOpOUUO4L4zDc706WkiGr.ZOCpXS8Xde1JuivvpyF6CBG4f+N
GZAi08BceJ22juEJEwomZoiKlQhjKjwyxK6mj0JVBukxT4ntwWoJSBmyOoic
oEyOjC5niICU4X206CyYJQT0ehBlJuTIpbdG6xi4W+87peO3rxNUqduHIqd2
o7jqIzzliLU69jPgeswm9nISt5q+pmBiF+g0mxOF2T0ZMzHp+lSrO5jXq1Fk
Ep6f7IQOHex3SutmK4dDrtjQh7mrsJma400g1V0Oj1nqOV+dpLj.Zol9Htea
5iSR2tYobSi2sWxwq7V22EzSkQuwqTwW6s7kSjChMg+l7h2hXkwWixerVTeu
gaUi2JiwRMSPc53cu7EEAYWmxnn5SKR89ennChYTJcktRa88nzKwc1W2Crot
qVCcDCkrSNIXFOlpgHe0BKlSLTk936OyrIYa5zBbu3ALn2NxZlhgWIFULN+k
R6UUtlkgylIqJCMZV3FcPBFhAbPVjFc3namac03g6v34YC5Vc7PcY7zcCGxv
h6gLv3dvCqYK3vZ1BNvls.tLaA6twiCCmyo4YU3d8YHkgMS6S.iIlcXb02t6
apwn.wvx3hXfYbQ3hwEQ2YbQ3jwER2MdPCJ0m5IB3YFMvta1hOrDt3CLgKtK
BW7Nb5hMrltXCroKWz8vICvwCraFOt3JIG0c3C1AsglwSGgOtXqf2cNuwcw4
VdGJuCFX7OfgE+CyEyWrtyYClKluXcm9PlK1Kd1ftUGOzgk7Ei353A1cimyI
ew5P7wE6WrtS+LCMv3efCL9GnK7Ocm8BlK1udFSVqNdFTglRcIWQrtyadpSw
l1g3C2AtYZ2IsScJXvtyZJ0EqEztSZm5h0BZ248C0EsOzty5E0goKT2NbNG5
f.c1vg3h1Gd2oMj3B9P5NtYhSKSV2ocl3hzNo6hEzowCtCwG3fxYCBXXMbFT
4UcfsBzXWbLD2cplwhAEuClOrFNCqnJvNYWuCGOCq0CDOrTKicQsLr6hovEi
ncWDEng0pkhFXqVJxEMOHZ2NdftLd5FWBQCKuLPNIb0cQTfbQyLlVyhUBZ6u
pDeaKND.8KeaKTrRFZ.eN8m0kFP1drT9ykcHFZdzNP2qBjaXZ.cNZfT24AeQ
4f9V6aAsLMb15rAWWZvtGpo.pov2zO6+n4usMnAWbM3Y53ZU4SW7Mfzg5u.t
hOcz3YXoceX4a.zkXHQcmqblZricNEDcmi2vgUTaPmpTnta3LrhRBBvCrwyP
Ce.CrwiKQ0hFfimtwxtSNZboU4pc2kErd8CxzM4ellQxnUA+ps+Ovu071vX6
aM6tvQoRcqOvd8lVivnfzoKCyjSy1lZ2DaeUX62Vlc.ZZ71v7tjfBCdW9lc6
Y6nsx8Z2pGs6ENyfub2rtGLs2SgghFTg5G8yEm7mmBv8aPEkM0BceaPQsxW7
HN+4OMDlmDW1kHT.8eNINXZxnJOHHlGFEUNLptUZK15iiVjFLKb2yshaFs2y
NBjuJhGySLBLvWXd3oqdk5P6OzyuKXwsInPfoObHHHDw9JL.PPG5tPm6g9fZ
pKdgciGh3U2QsoIqSRK2Lsiw9kW+1rjRBqfgpbKydaN2cp5rO+whsce6WbOU
kFJm6s6O6+lTuiiuCdJVffoSkwY6AnBjJlEMdvEPAz1pR7oD5KmW0aH2h.3z
WD.HJd1YekDvWzhAdqRhS1rtrcc3NE3zb6HYjb0yuUt.3CM7PB..AE1OELjI
1+de1CvDeAxmfsM3EQwSibNBAQuMkebQYw9xNJXDh4.C+j.wYXKHqB3D42Rh
REsr3pTq56SneJwOFIDvbhkBw3hgd84dU2y+9c++.F.odkB
-----------end_max5_patcher-----------

Live Performance Project

Overview:
A live audience participation based rhythmic composition which evolves in real-time via filtering and effects done in Ableton Live.

As we were conceiving our idea for the project we knew two things. We wanted to involved people to allow them the chance to familiarize themselves with our project on a deeper level and we also wanted to incorporate different rhythms. For our project we had four different rhythms that can all be combined to sound symmetrical with each other. The rhythms increased in difficulty from number one to number four. We chose to do this because the knowledge and performance ability for rhythm is very diverse between people. Some are very good at reading and performing difficult rhythms but also some are not the most adept at it. We knew that adding these different rhythms would challenge the participants and further enhance their engagement through the performance.

Our main objective for the piece was to get people to have fun. We accepted the risk of human error and imperfection before hand and wanted to focus on how to get people involved as much as possible. After organizing people into four groups we recorded everyone through Ableton live. We then edited the recording and sent it to specific speakers around the room.

Inception:
As we were conceiving the idea for our project we knew two things. We firstly wanted to involve people and allow them the chance to familiarize themselves with our project on a deeper level and secondly we wanted to incorporate different rhythms. For our project we had four different rhythms that can all be combined to sound symmetrical with each other. The rhythms increased in difficulty from number one to number four. We chose to do this because the knowledge and performance ability for rhythm is very diverse between people. Some are very good at reading and performing difficult rhythms but also some are not the most adept at it. We knew that adding these different rhythms would challenge the participants and further enhance their engagement through the performance.

Setup:
The DAW of choice for this project was Ableton live.
The microphone as routed from input #10 of the UTRACK32.
Pre-amp on and gain sufficiently turned up.

Ambisonic Speaker Spread:

Technical Details:
The goal was to record the group after a 4 beat click and continuously build the rhythmic layers as we progressed through the groups. As this was happens live effects such as ping-pong delay, reverb, and various equalizations were applied to the recorded clips.

Bottoming out the piece was to be a guitar improvisation.

The original recording can be listened to here:
https://soundcloud.com/user-233892197/ess-project2

During our actual performance we ran into issues with the equipment. The main problem was the sound console settings. Gains were too low, it was set to ‘surround’ instead of ‘ambisonic’ and certain inputs were in the wrong spot. We were able to set and test all other equipment, but because every group used the console differently we were forced to set it during the performance. This lead to delays in the performance and a lot of waiting around time. We didn’t realize how much we relied on the console for our performance, and now realize for next time we should save our settings to a thumb drive. Our performance can be found here:

or Here:

A zip file of the project and the recordings can be accessed here:
[hyperlink zip file download]

Dan – Musician, Music Writer,

Nick – Ableton Engineer, Guitarist, Sound Editor

Kayla – Board Operator, Recording Engineer, Documenter, MC

Ambisonic Sound Installation

For the field recordings assignment, our group chose to first focus in on the little sounds of everyday life. We recorded small moments which might ordinarily fade into the background, but when focused in on, revealed satisfying textural experiences. Some of these were the babbling of the stream in a park, the snap of a camera, the squeak of a hand on a rail, and the droning hums of a refrigerator and stove top. Though our chosen sounds all came from very different environments, we sought to combine them into a single immersive space, leveraging the possibilities of the 8.1 system to create a soundscape that was both familiar and yet surprising. An important aspect of our approach was in changing the “scale” of the sounds as we heard them. We quickly realized that the ambisonics system would allow us to make these tiny sounds feel absolutely enormous— this would place these familiar sounds into a sonically unfamiliar space, and even make the listener feel improbably small.

We used to HOA library to create an ambisonic experience in an 8.1 speaker system. Using 8 sounds:

Fridge Hum Coin Drop A Burner Click A small Brook in Schenley
CFA Handrail A Camera Click A chip ‘CRUNCH’ Tape Ripping

We split them into two groups and ambi-sonically spun one group clockwise and one group counter-clockwise. We played the Fridge hum on all 8 speakers equally because it was such a low frequency that you were unable to pick up where it was coming from. The Video shows the way both groups rotated and changed throughout the course of the piece. video link:

The installation had a small amount of live-performance added to it. We kept the gain of each sound effect ‘Gooey’ and open to change as the piece went on based on reactions to the audience and the relative environment. The piece started by slowly increasing the gain for one sound effect, and then slowly adding more over time. The end of the piece was the slow manual fade of each sound. We did this because we wanted each experience of the installation to be unique and different.

We chose to present the piece with all of the lights (or as many as the room would allow for) turned off. This helped to further disengage the listeners from the Media Lab environment, removing nearly all visual input and thus heightening the sonic experience. Its interesting to note that the first cue of the sound piece was a lighting effect instead of an aural effect.

We uploaded our code so that anyone is able to use and open our max-patch. Max Code Link:

Group Contribution:

Kayla – Sound Recorder, Max-Patch Coder, Lighting Engineer, and Ambience Engineer.

Julian – Sound Recorder, Audio Editor, Audience Prompter, and Ambience Engineer.

Kaitlin – Sound Recorder, Performance Documenter, and Ambience Engineer.

Joey – Sound Recorder, Audio Editor, Lighting Engineer, and Ambience Engineer.

Golan Levin Response

Sound is complex, complicated, and convoluted. (And those are just the “C’s”). It’s pressure waves that travel through the air as vibrations, when they reach your ear it causes your ear drum to move, ‘knocking’ a small chain of bones together in order to make liquid in your inner ear (cochlea) move up and down. Your brain takes this tiny bit of moving liquid and interprets it as sound. THAT IS INSANE. No really, just think about how completely insane that is. When I first starting my interest in acoustics I constantly looking for little short cuts or rules about sound that are always a constant. But sound isn’t so simple. It is because the concept of sound is so extraordinary, that I am still interested in it.

In the beginning of Golan Levin’s lecture, he said that he hasn’t worked in the aural realm in over 9 years. Which is extremely surprising after hearing him speak. That class was an hour and a half of fast-paced exciting theory, experiments, toys, scientific research, and sound concepts. We jumped from youtube video to youtube video. There was barely enough time for questions in between his excitement to share other installations and experiments. and the best part, 80% of what he showed us I have seen before. But instead of getting bored or tired, my passion for sound grew as i remembered all of the different ways you could express sound.

Like I said in the beginning, sound is a complicated thing. And I think it takes a repetition of explaining from multiple points of view before you are truly able to grasp everything that sound is. As an architect I come from a different background and viewpoint than most people in the field. I can’t read music or think of sound in terms of tempo and pitch, I’m not an engineer who can calculate decibels or reverberation time, I am not a coder/Computer scientist who thinks in terms of scripts and numbers or a sound designer who programs with speakers, mixers, wires and hardware. But I have taken classes in each of these departments, and its only when the same idea begins to overlap that I truly understand how complex sound goes. Golan spoke to me from the point of view of an artist and a designer, and re-watching and re-thinking about old concepts brought me a greater understanding of sound.