Project 3: Sound of Go

Due: Wed, March 22

In this project you will sonify the ancient game of Go (a/k/a “Weiqi” a/k/a “Baduk”). You may use any type of input you like from the board and stones. For example, you could use a webcam and computer vision to track the black and white stones and use their positions to control musical parameters such as pitch, timbre, tempo, etc. You could add sensors to the board or stones and use the sensor values to control sounds. You could also use the sound of the game itself as the input to your musical system. Whatever route you choose your goal is to make a compelling listening/viewing experience that demonstrates insight to the game.

Some example starter patches for a computer-vision route have been added to the course Github repo. Have a good game!