2016-07-15: Week 3: Day 12

Agenda

  1. Due Friday August 5: a public presentation and demo.
  2. Due Friday July 22: an abstract for the final presentation. We'll go over this in more detail on Tuesday.
  3. Weekly goal: design review today at 5PM with guest critique.
    1. Finish any clarifications to the drawing.
    2. Write a set of gameplay rules.
    3. Think about how to explain the overall project.
  4. Design review.
    1. Explain the basic objectives to the guests.
    2. Briefly describe the experiments to date.
    3. Each group presents their overall concept, followed by a paper gameplay simulation.
    4. Questions and discussion.