Swinger
Meant to mimic “pirate ship rides” at amusement parks, this project shows a simple phenomena: despite the large swinging motion of the servo, the ball stays in the window of view. The objective was to create a gradual, repeated back and forth motion while also rotating a ball. Despite the large swinging range of the servo (45 – 135 degrees), the ball does not displace a large amount.
Image
The outcome of this project was a hypnotic machine that oscillates back and forth!
Code
#include <Servo.h> Servo svo; const int SERVO_PIN = 9; void setup() { svo.attach(SERVO_PIN); // Attach servo to pin 9 } float i = 0; void loop() { svo.write(45*sinf(i) + 90); // Allows for gradual swinging i += 0.005; // Can be increased/decreased to control speed of swing delay(1); }
When I first started out, the servo swung way too fast. To remedy this, I used a sine function to create a slower and more controlled swing.
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