Touch & Melt: Tactile Abstraction and Robotic Heat-Forming

by Hang Wang & Varun Gadh Abstract Touch & Melt explores human-machine collaborative fabrication in a process that leverages an innate human skill and a functional robotic skill. The ability to find and focus on engaging physical facets of objects and unique textures on object surfaces Рand relatedly, the ability to easily generate an intricate
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Agent Conductor

by Manuel Rodriguez & Jett Vaultz 13 May, 2018 https://vimeo.com/269571365 Abstract Agent Conductor is an interactive fabrication process where one can control virtual autonomous agents to develop organic meshes through MoCap technology and 3D spatial printing techniques. The user makes conducting gestures to influence the movements of the agents as they progress from a starting-point
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Tactile Abstraction (Shortest Path Prototype)

This project uses MoCap technology to leverage human tactile scanning to the end of generating an abstracted version of the form of the scanned object. It will take advantage of innate human skill of highlighting artifacts of particular tactile importance. It will then recreate an abstracted version of the scan using a hot air rework
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Robot’s Cradle: Shortest Path Prototype

Stephanie Smid and Sarika Bajaj current progress | example artifacts | next steps Our project involves creating a hybrid workflow that combines human drawing skill and robotic assembly for peg loom weaving. Through this workflow, artists should be able to draw patterns with specified string densities that a robot will solve for and manually string
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Project Proposal: Robot’s Cradle

Stephanie Smid and Sarika Bajaj project context | motivation | scope | implementation Our project involves creating a hybrid workflow that combines human drawing skill and robotic assembly for peg loom weaving. Through this workflow, artists should be able to draw patterns with specified string densities that a robot will solve for and manually string
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PanCap

PanCap Varun Gadh, Hang Wang 02-19-2018 Please find our video here. Abstract The initial goal of PanCap was to use motion capture technology to better understand, and digitally simulate, the process of flipping a pancake. We have been able to achieve both of these goals. A tertiary goal – to try to glean information from
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