Manuel Rodriguez & Jett Vaultz Agents conductor is a design and fabrication method hybrid between digital and physical worlds. It is a negotiation between two living parts, one physical, one digital. The former refers to a human, the latter, to a set of agents with their own behaviour. Is it possible to tame them?
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The purpose of this project is to integrate machine skill and human skill to respond to, and generate in abstract, a tactile caricature of an object. We aim to explore fabrication that relies on fully robotic active skills and a pair of human skills (one of which is innate, and the other of which would
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Stephanie Smid and Sarika Bajaj project context | motivation | scope | implementation Our project involves creating a hybrid workflow that combines human drawing skill and robotic assembly for peg loom weaving. Through this workflow, artists should be able to draw patterns with specified string densities that a robot will solve for and manually string
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PanCap Varun Gadh, Hang Wang 02-19-2018 Please find our video here. Abstract The initial goal of PanCap was to use motion capture technology to better understand, and digitally simulate, the process of flipping a pancake. We have been able to achieve both of these goals. A tertiary goal – to try to glean information from
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Manuel Rodriguez Ladron de Guevara, Ariana Daly, and Sarika Bajaj February 19, 2018 As an introduction to the motion capture system and skill analysis workflow, our team chose to investigate the skill of juggling a diabolo, an hourglass shaped circus prop that is balanced on a string connected to two sticks. After some initial investigation
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Gesture Drawing Analysis Stephanie Smid, Jett Vaultz Feb. 18, 2018 https://vimeo.com/256356880 ABSTRACT Drawing machines typically rely on constant pressure, use pressure for line thickness, or have no varying thickness at all. In freehand gesture drawing, an artist uses much more than just pressure to create varying lineweights. Tools such as pencils that have a variety
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This is the site for the Spring 2018 iteration of 16-455/48-530 Human-Machine Virtuosity, offered at Carnegie Mellon University as part of the IDeATe program. The course meets Monday and Wednesday, 9:30AM to 11:20AM, in MMH C4 (the dFab Lab).