We present a playful design system that embeds actuation and computation in ordinary materials like paper. Our technique turns two-dimensional paper structures into self-morphing plants that react to the stimulus of water and transform themselves into organic, pre-programmed ways when placed within underwater environments. MORPHING PRIMITIVES We explored a rich vocabulary of morphing primitives based
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Author: kexinl@andrew.cmu.edu
Group D – Underwater Garden
Methodology description: In our project ‘underwater garden’, we present a playful design system that embeds actuation and computation in ordinary materials like paper. Our technique turns passive paper into a self-assembling / self-morphing composite that reacts to the stimulus of water and transforms itself in interesting, pre-programmed ways. The two methods used are: A) the
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Project 1 : Tile Design System – design on Music, Gravity, Fluidity and Elasticity
Computational Design Process Data Visualization Image Transformation Physical Simulation Physical Experiments