Project 1: Twisted Rhythm Game

Hello! For my first project this semester, I decided to make a spooky, Halloween themed rhythm game. I built it using LeapMotion. The main object of the game is to score as little or as many points as possible. The player can aggregate points by positioning the pumpkins above the skulls right before the skulls “pop” and fade into the background. The pumpkins are controlled by a LeapMotion hand sensor that in this context tracks the palm position of each hand. The player can use both hands to guide of the pumpkins separately. There are a couple easter eggs hidden in the game that trigger during certain sections of the music that is streamed, and when the player exceeds a certain amount of points. Below is a video in which I demo the game:

Below are the two main max patches I wrote to create the game:

Here is the second patch:

Below is a link to a zip file with all the relevant files for this project:

https://drive.google.com/open?id=1QKsCDLECiuAogAaK-4MKYV6uXcCKUMBw