When creating demo patches of audio visualization using FFT in class, one of the first thoughts that came into my mind was that the
Assignments
atunnard – assignment 4: playable poly amplitude filter
this spectral system is a playable, midi-controlled, polyphonic amplitude filter using poly~ and pfft~ in max/msp. each ‘note’ played on the keyboard plays a
jzabala-Assignment 4: Spectral Disco
I created a system based on the noise gate patch and the cube patch we created in class. In my child patch, I created
Kabruzzo – Assignment 4: Chlorine fft
For this assignment, I decided to use the cubey-fft patches we made in class as a starting point. Instead of using jit.mo.sin to set
yufeiwan – Assignment 4: Light Sensitive Spectral System
For this assignment, I chose to use the luminance level captured in my camera to control the size of the shapes generated in my
mwiedman Assignment 4: In the End fft Mesh
For my 4th assignment, I used the fft-to-mesh-textured-gen from class to get started. I got rid of the noise using to color the visual
Smontina – Assignment 3 – Convofluted
IR Recordings Convoluted Recordings I wanted to convolute flute sounds, due to their distinctive tone and capability of creating smooth elegant melodies (also it
The Convolution of Viola – sfrankel
Attached is a playlist of all four convoluted recordings done using four different acoustic spaces including two building atriums and two prerecorded sounds. I
Kabruzzo – Assignment 3: Convolving Drew Gooden
For my original audio, I used the audio from a vine by Drew Gooden. This is the original audio: My first impulse recording was
jcrisafu – assignment 3: convoluted rainbow
No super long piece this week. Sad, I know. For an experiment in convolution, I first began by using a small, yet rich sample