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	<title>Jet Townsend &#8211; Making Things Interactive, Fall 2019</title>
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	<description>Making Things Interactive</description>
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		<title>Assignment 8: Kinematic Sound</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=816</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=816#respond</comments>
				<pubDate>Fri, 08 Nov 2019 04:46:49 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Assignment 8]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=816</guid>
				<description><![CDATA[Using an Arduino and mechanical/kinematic devices, create sounds that map to machine states or input streams.  Interrupt driven sounds are also good.  Create a language of sequences or sounds that you can easily demonstrate in class. Look for diversity in sound sources: bells, knockers, spinning motors or steppers that drive devices that make repetitive sounds.]]></description>
								<content:encoded><![CDATA[<p>Using an Arduino and mechanical/kinematic devices, create sounds that map to machine states or input streams.  Interrupt driven sounds are also good.  Create a language of sequences or sounds that you can easily demonstrate in class.</p>
<p>Look for diversity in sound sources: bells, knockers, spinning motors or steppers that drive devices that make repetitive sounds.</p>
]]></content:encoded>
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		<title>Class Notes: 7 November, 2019</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=813</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=813#respond</comments>
				<pubDate>Fri, 08 Nov 2019 04:39:24 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Class Notes]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=813</guid>
				<description><![CDATA[Playing catch-up on a variety of topics. Not discussed in class: hiding things in plain sight sometimes using asshat mobile phone &#8220;security&#8221;.  Any physical penetration tester could find/defeat these within minutes but a drunk person at a party would not do so well.  John Wick had a good plan. Foley artists creating the sounds of &#8230; <a href="https://courses.ideate.cmu.edu/48-339/f2019/?p=813" class="more-link">Continue reading<span class="screen-reader-text"> "Class Notes: 7 November, 2019"</span></a>]]></description>
								<content:encoded><![CDATA[<p>Playing catch-up on a variety of topics.</p>
<p>Not discussed in class: <a href="https://www.youtube.com/watch?v=T61-twuvJA4">hiding things in plain sight</a> sometimes using asshat mobile phone &#8220;security&#8221;.  Any physical penetration tester could find/defeat these within minutes but a drunk person at a party would not do so well.  John Wick <a href="https://www.youtube.com/watch?v=biPY2aaK_M8">had a good plan</a>.</p>
<p>Foley artists <a href="https://www.youtube.com/watch?v=UO3N_PRIgX0">creating the sounds of weather</a>.</p>
<p>The Arduino guide to <a href="https://www.arduino.cc/en/Tutorial/Debounce">handling debounce on switches</a>.</p>
<p>A mapping of <a href="http://from https://pages.mtu.edu/~suits/notefreqs.html">western scale notes to frequencies</a>.</p>
<p>The <a href="http://www.sandnoisedevice.com/#contact">Sound Noise Device</a> that uses cameras to create animation and sound.</p>
<p>It&#8217;s easy to create sounds without speakers:</p>
<ul>
<li><a href="https://www.youtube.com/watch?v=wd9a6oTrjLA">music</a> <a href="https://www.youtube.com/watch?v=X4SCSGRVAQE">from</a> <a href="https://www.youtube.com/watch?v=Oym7B7YidKs">steppers</a></li>
<li>A &#8220;<a href="https://www.youtube.com/watch?v=39YUvCqxPSs">top ten</a>&#8221; list of arduino music projects (what I was looking for in class)</li>
<li>historical <a href="https://www.youtube.com/watch?v=Jv6hE3sMB2Q">tube</a> doorbells and someone what <a href="https://www.youtube.com/watch?v=CveHmdALp8U">lost their mind</a></li>
<li>whirring fans (I demoed these in class)</li>
</ul>
<p>&nbsp;</p>
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		<title>Class Notes: 4 November, 2019</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=798</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=798#respond</comments>
				<pubDate>Wed, 06 Nov 2019 02:57:51 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Class Notes]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=798</guid>
				<description><![CDATA[Sound sources Please watch the shorter ones, I linked to a couple of &#62; 1 hour sources for future reference. Experimental / avant-garde sound Mark Applebaum&#8217;s experimental instruments and scoring. Nikoli Voinov who composed music by drawing on paper, creating animation that made sound. Musique concrete using early technology to record and modify sound, including &#8230; <a href="https://courses.ideate.cmu.edu/48-339/f2019/?p=798" class="more-link">Continue reading<span class="screen-reader-text"> "Class Notes: 4 November, 2019"</span></a>]]></description>
								<content:encoded><![CDATA[<h1>Sound sources</h1>
<p>Please watch the shorter ones, I linked to a couple of &gt; 1 hour sources for future reference.</p>
<h2>Experimental / avant-garde sound</h2>
<p>Mark Applebaum&#8217;s <a href="https://www.youtube.com/watch?v=46w99bZ3W_M">experimental instruments and scoring</a>.</p>
<p>Nikoli Voinov who <a href="https://www.youtube.com/watch?v=Z7Zb4rso82M">composed music by drawing on paper</a>, creating animation that made sound.</p>
<p><a href="https://www.youtube.com/watch?v=c4ea0sBrw6M">Musique concrete</a> using early technology to record and modify sound, including the original soundtrack to &#8220;Doctor Who&#8221;.  Some great examples of recording found sound and reusing it for music.</p>
<p>Avant-garde and futurism is a rather wide grouping, like saying &#8220;rock&#8221; or &#8220;country&#8221;:</p>
<ul>
<li><a href="https://www.youtube.com/watch?v=TTUXhLeLojA">Experimental composition with traditional instruments</a> including <a href="https://www.youtube.com/watch?v=pq0a317mk30">John Cage</a></li>
<li><a href="https://www.youtube.com/watch?v=BYPXAo1cOA4">Luigi Russolo</a></li>
</ul>
<p>Using street technology to change and create new genres of music.  Entertainment and environmental sounds can come from other contexts with the use of equipment to record, store, modify, and replay.</p>
<p>Turntables used to <a href="https://www.youtube.com/watch?v=oA-OpvH4CIQ">create hip hop</a> and the <a href="https://www.youtube.com/watch?v=YEKRAn-ZleM">1.5 hour documentary</a>.</p>
<p>The <a href="https://www.youtube.com/watch?v=8A1Aj1_EF9Y">Orchestral Hit</a></p>
<p>The <a href="https://www.youtube.com/watch?v=5SaFTm2bcac">Amen Break</a></p>
<h2>Genre conflation</h2>
<p>This is a counter to sampling and using electronics to invent new music.  Instruments from one style of music are used to perform a style of music from a completely unrelated genre.  My favorite example is &#8220;<a href="https://www.youtube.com/watch?v=bnGYaRJ3EFk">pirate</a> <a href="https://www.youtube.com/watch?v=ta-Z_psXODw">metal</a>&#8221; or the band Orkestra Obsolete <a href="https://www.youtube.com/watch?v=cHLbaOLWjpc&amp;list=PL1GMbFzCcs_B1beW0voK3VO90ODkyBa7e">playing famous pop music</a>.</p>
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		<title>Silly Arduino-based music systems</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=753</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=753#respond</comments>
				<pubDate>Fri, 01 Nov 2019 03:10:28 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=753</guid>
				<description><![CDATA[]]></description>
								<content:encoded><![CDATA[<p><iframe title="Top 10 best arduino music projects" width="840" height="473" src="https://www.youtube.com/embed/39YUvCqxPSs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
]]></content:encoded>
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		<title>Assignment 7: sound over time, sound-by-interrupt</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=750</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=750#respond</comments>
				<pubDate>Fri, 01 Nov 2019 02:24:15 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Assignment 7]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=750</guid>
				<description><![CDATA[Due next Tuesday. For this assignment, using an Arduino, generate sound-over-time and sound-by-interrupt that conveys meaning, feeling, or specific content.  You can generate sound with a speaker or a kinetic device (ex: door chime) or some other novel invention. This is a good time to use push buttons or other inputs to trigger sound and &#8230; <a href="https://courses.ideate.cmu.edu/48-339/f2019/?p=750" class="more-link">Continue reading<span class="screen-reader-text"> "Assignment 7: sound over time, sound-by-interrupt"</span></a>]]></description>
								<content:encoded><![CDATA[<p>Due next Tuesday.</p>
<p>For this assignment, using an Arduino, generate sound-over-time and sound-by-interrupt that conveys meaning, feeling, or specific content.  You can generate sound with a speaker or a kinetic device (ex: door chime) or some other novel invention.</p>
<p>This is a good time to use push buttons or other inputs to trigger sound and another input to define the type of sound.</p>
<p>My example in class was how my phone *doesn&#8217;t* do this well.  If I am listening to music and someone rings my doorbell at home, my phone continues to play music *and* the doorbell notification sound at the same time.  What it should do is stop the music, play the notification, then give me the opportunity to talk to the person at the door, then continue playing music.</p>
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		<title>Class notes: 31 October, 2019</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=744</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=744#respond</comments>
				<pubDate>Fri, 01 Nov 2019 01:38:04 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Class Notes]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=744</guid>
				<description><![CDATA[Starting Sound Why is sound important?  We have binaural hearing and can point to the direction of a sound without any practice. How do you &#8220;close your earlids&#8221; when you go to sleep?  How do children learn to speak?   Leonard Bernstein&#8217;s experiments with making sounds like a child and how common those sounds might be &#8230; <a href="https://courses.ideate.cmu.edu/48-339/f2019/?p=744" class="more-link">Continue reading<span class="screen-reader-text"> "Class notes: 31 October, 2019"</span></a>]]></description>
								<content:encoded><![CDATA[<h2>Starting Sound</h2>
<p>Why is sound important?  We have binaural hearing and can point to the direction of a sound without any practice.</p>
<p>How do you &#8220;close your earlids&#8221; when you go to sleep?  How do children learn to speak?   Leonard Bernstein&#8217;s <a href="https://youtu.be/8fHi36dvTdE?t=920">experiments with making sounds like a child</a> and how common those sounds might be across cultures.</p>
<p>Close your eyes after following links in this section. don’t worry about the visual details and information, this is learning to understand sound and signals.</p>
<h3>Classes of sounds (one view)</h3>
<h4>Signals / alerts &#8212; short sounds that transfer information</h4>
<ul>
<li><a href="https://www.soundsnap.com/tags/car_interiors">automobile informational sounds</a> How many of these sounds are intentionally generated and how many are practical sound effects that let us know we&#8217;ve clicked in our seat belt?</li>
<li><a href="https://www.youtube.com/watch?v=sRXnoPd-2Yg">walk/don’t walk beep boops</a></li>
<li><a href="http://www.policeinterceptor.com/emerg.htm">fire department / police codes on dispatch channels</a></li>
<li><a href="https://www.zedge.net/find/ringtones/dispatch">collection that includes a game tone</a> from <a href="https://www.zedge.net/ringtone/77d81181-e16a-36ab-a567-f90f53d4f665">Starcraft </a></li>
<li><a href="https://www.youtube.com/watch?v=sbCyxgLgmEE">doorbell database</a> and <a href="https://www.youtube.com/watch?v=fUVj0BnC8Gw">an example of the ones</a> used in the 50s and 60s in my neighborhood.</li>
</ul>
<h4>Songs and patterns that transfer information over time</h4>
<p>We have a history of using air raid sirens from WWI and WWII as a means to notify the population of an area of an event or condition.</p>
<ul>
<li><a href="https://www.youtube.com/watch?v=cURcd2_w-rg">air raid siren, dual pitch</a>  &#8212; my borough uses one of these at 9:45pm to signal curfew hours for children.  The local volunteer fire department have a different one they use to alert volunteers to a fire.</li>
<li><a href="https://www.youtube.com/watch?v=Djqi86jMl5g">tornado sirens</a> used to notify a town/area of a possible tornado</li>
</ul>
<h4>Music and entertainment</h4>
<ul>
<li>ringing phones are so unique that we map and learn our own ringtones using songs.  Golan Levin’s <a href="http://www.flong.com/projects/telesymphony/">mobile phone concert</a> was only possible because phones had ring tones that couldn’t be changed.</li>
<li>Star Trek had one of the earliest <a href="https://www.mediacollege.com/downloads/sound-effects/star-trek/tos/">catalogs of special effects sounds</a> used to alert viewers of plot elements and activity.</li>
<li>Professional <a href="https://www.soundsnap.com">companies that sell sound libraries</a>.</li>
<li>Orbital and Underworld are two electronic bands using <a href="https://www.youtube.com/watch?v=IcQXy4YdFcM">dual internal tempos</a>, one near the rate of resting heart beat the other near the rate of active (dancing) heart beat.</li>
</ul>
<h4>Psychological effects of sound</h4>
<p>Is it genetics that cause us to respond to the sound of a crying human baby?  Can you think of an &#8220;angry&#8221; noise?  A &#8220;happy&#8221; noise? a &#8220;relaxing&#8221; noise?</p>
<h4>Sketches, Fritzing, and 3d models</h4>
<p>Sketches from <a href="https://courses.ideate.cmu.edu/48-339/f2019/wp-content/uploads/2019/10/sound-class-1.zip">sound-class-1</a> (including one I DID NOT show in class) and Fritzing a speaker to a transistor.</p>
<p>3d printed <a href="https://www.thingiverse.com/thing:1103061">air raid sirens</a>.</p>
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		<title>Embedded computer failure kills a Tesla driver</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=680</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=680#respond</comments>
				<pubDate>Thu, 24 Oct 2019 21:07:31 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Looking Outward]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=680</guid>
				<description><![CDATA[Tesla doors wouldn&#8217;t open after the car caught on fire.]]></description>
								<content:encoded><![CDATA[<p><a href="https://www.washingtonpost.com/business/2019/10/23/man-died-burning-tesla-because-its-futuristic-doors-wouldnt-open-lawsuit-alleges/">Tesla doors wouldn&#8217;t open after the car caught on fire</a>.</p>
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		<title>Crit 2: Kinetic</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=678</link>
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				<pubDate>Wed, 23 Oct 2019 02:14:12 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Crit 2: Kinetic]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=678</guid>
				<description><![CDATA[Due 11:59pm, 28 October. Combine kinetic inputs, outputs, data, and state machines to create a physically interactive system that changes interaction based on inputs and logic. The example I gave early this semester was a &#8220;doorbell&#8221; for someone who cannot hear. Inputs: doorbell, physical knock, person detector Interaction: use inputs to determine output.  Doorbell + &#8230; <a href="https://courses.ideate.cmu.edu/48-339/f2019/?p=678" class="more-link">Continue reading<span class="screen-reader-text"> "Crit 2: Kinetic"</span></a>]]></description>
								<content:encoded><![CDATA[<p>Due 11:59pm, 28 October.</p>
<p>Combine kinetic inputs, outputs, data, and state machines to create a physically interactive system that changes interaction based on inputs and logic.</p>
<p>The example I gave early this semester was a &#8220;doorbell&#8221; for someone who cannot hear.</p>
<p>Inputs: doorbell, physical knock, person detector</p>
<p>Interaction: use inputs to determine output.  Doorbell + no person detected means someone rang the bell and walked away, was this a UPS/FedEx delivery?  Knock and person is there, is someone coming to visit?  To sell a product?  &#8220;Secret&#8221; knock pattern used by friends and a person is there, one of your friends has come to visit.</p>
<p>Output: Create appropriate output for the results of the interaction process.  UPS/FedEx drop off is lower priority than a friend coming for a visit.</p>
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		<title>Class notes: 22 October, 2019</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=676</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=676#respond</comments>
				<pubDate>Wed, 23 Oct 2019 02:07:54 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Class Notes]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=676</guid>
				<description><![CDATA[Kinetic Input/Output “The Demo”, showing off the mouse, chord keyboard, and social media. Accessibility / Inclusion Microsoft&#8217;s Inclusion and a PDF copy of their book. What is accessible? Are 30mm arcade buttons are accessible? Do they simply nterrupt or do they provide constant state?  Are the buttons convex or concave?  How high are the guards &#8230; <a href="https://courses.ideate.cmu.edu/48-339/f2019/?p=676" class="more-link">Continue reading<span class="screen-reader-text"> "Class notes: 22 October, 2019"</span></a>]]></description>
								<content:encoded><![CDATA[<h2>Kinetic Input/Output</h2>
<p>“<a href="https://web.stanford.edu/dept/SUL/library/extra4/sloan/mousesite/1968Demo.html">The Demo</a>”, showing off the mouse, chord keyboard, and social media.</p>
<h3>Accessibility / Inclusion</h3>
<p>Microsoft&#8217;s <a href="https://www.microsoft.com/design/inclusive/">Inclusion</a> and a <a href="https://download.microsoft.com/download/b/0/d/b0d4bf87-09ce-4417-8f28-d60703d672ed/inclusive_toolkit_manual_final.pdf">PDF copy of their book</a>.</p>
<h4>What is accessible?</h4>
<p>Are 30mm arcade buttons are accessible? Do they simply nterrupt or do they provide constant state?  Are the buttons convex or concave?  How high are the guards around the buttons?  If you want to use Universal Design, how do you decide how big the button should be and where it’s located?</p>
<p>What is wrong with the E-Stop button in A10?</p>
<ul>
<li>Unlit</li>
<li>Recessed button &#8220;hidden&#8221; in a guard</li>
<li>No signage on the wall like we have with fire extinguishers</li>
</ul>
<p>Are controls like buttons the wrong answer?  Is better output the way to go?</p>
<p><a href="https://www.youtube.com/watch?v=psObymNkzvk">tactile maps</a></p>
<p>presentation of research data on <a href="https://www.youtube.com/watch?v=Qbe9G9dWcSk">tactile map comparison</a></p>
<p><a href="https://www.youtube.com/watch?v=QeulfaWn_Ps">tactile graphics using “swell paper”</a></p>
<p><a href="https://www.youtube.com/watch?v=bEVTu1xdpVI">3d printing reference objects for the blind</a> &#8212; what does a snowflake look like?  A butterfly?  A sailboat?</p>
<h2>Assignment/schedule</h2>
<p>Kinetic crit on 29 Oct.  Thursday office hours + Thursday class is a work day.</p>
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		<title>Human-scale haptic interaction</title>
		<link>https://courses.ideate.cmu.edu/48-339/f2019/?p=674</link>
				<comments>https://courses.ideate.cmu.edu/48-339/f2019/?p=674#respond</comments>
				<pubDate>Mon, 21 Oct 2019 16:27:38 +0000</pubDate>
		<dc:creator><![CDATA[Jet Townsend]]></dc:creator>
				<category><![CDATA[Looking Outward]]></category>

		<guid isPermaLink="false">https://courses.ideate.cmu.edu/48-339/f2019/?p=674</guid>
				<description><![CDATA[Feel the Vibe: Vibroacoustic Sound Healing 2.0]]></description>
								<content:encoded><![CDATA[<blockquote class="wp-embedded-content" data-secret="fhCi9M660g"><p><a href="http://www.design-united.nl/rethinking-interaction/feel-the-vibe-vibroacoustic-sound-healing-2-0/">Feel the Vibe: Vibroacoustic Sound Healing 2.0</a></p></blockquote>
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