Art Work References
“Second Interface” by Fluid Interfaces (2012)
Vimeo / Fluid Interfaces – via Iframely An environment for creative collaboration is significant for enhancing human communication and expressive activities, and many researchers have explored different collaborative spatial interaction technologies. However, most of these systems require special equipment and
“Second Interface” by Fluid Interfaces (2012)
Vimeo / Fluid Interfaces – via Iframely An environment for creative collaboration is significant for enhancing human communication and expressive activities, and many researchers have explored different collaborative spatial interaction technologies. However, most of these systems require special equipment and
“Microscopic Leaps” by MRK – Markos Kay (2015)
Vimeo / MRK – via Iframely Conceptual visualisations based on Eric Betzig’s Nobel-winning work for the development of super-resolved fluorescence microscopy. This tomographic technique uses light-sheets to provide a highly detailed, three-dimensional, animated view of the microscopic world revealing a
“Microscopic Leaps” by MRK – Markos Kay (2015)
Vimeo / MRK – via Iframely Conceptual visualisations based on Eric Betzig’s Nobel-winning work for the development of super-resolved fluorescence microscopy. This tomographic technique uses light-sheets to provide a highly detailed, three-dimensional, animated view of the microscopic world revealing a
“Smarter Objects” by Fluid Interfaces (2013)
Vimeo / Fluid Interfaces – via Iframely The Smarter Objects system explores a new method for interaction with everyday objects. The system associates a virtual object with every physical object to support an easy means of modifying the interface
“Smarter Objects” by Fluid Interfaces (2013)
Vimeo / Fluid Interfaces – via Iframely The Smarter Objects system explores a new method for interaction with everyday objects. The system associates a virtual object with every physical object to support an easy means of modifying the interface
“Les métamorphoses de Mr. Kalia ” by Beatrice Lartigue and Cyril Diagne (2014)
Guests personify the character, who is undergoing a surrealistic transformation. Guests experience the strange body transformations themselves. Their movements affect the movement of the projected character, but changes in the projected character also affect the way the guest moves. Designed by artists in the collective, Lab212, in Paris.
“Les métamorphoses de Mr. Kalia ” by Beatrice Lartigue and Cyril Diagne (2014)
Guests personify the character, who is undergoing a surrealistic transformation. Guests experience the strange body transformations themselves. Their movements affect the movement of the projected character, but changes in the projected character also affect the way the guest moves. Designed by artists in the collective, Lab212, in Paris.
“Momentum” by schnellebuntebilder (2014)
As the guest moves, his body appears to disperse and combine with it’s surroundings. Using Kinect and Ableton Live. The coordination of movement, visual effects and music is impressive.
“Momentum” by schnellebuntebilder (2014)
As the guest moves, his body appears to disperse and combine with it’s surroundings. Using Kinect and Ableton Live. The coordination of movement, visual effects and music is impressive.
“Ballade of Women” by Patrizia Marti (2013?)
An interactive installation. Fragmented images of women from classic art spin in the sky. The fragments move in response to the people in the room and a synthesis of online discussions related to women’s issues. A panel outside the exhibit displays news related to the themes embodied in the exhibit.
“Ballade of Women” by Patrizia Marti (2013?)
An interactive installation. Fragmented images of women from classic art spin in the sky. The fragments move in response to the people in the room and a synthesis of online discussions related to women’s issues. A panel outside the exhibit displays news related to the themes embodied in the exhibit.
“in Paris” from Okio Studio (2014)
Vimeo / OKIO STUDIO – via Iframely Movie made for the Oculus Rift and other kind of virtual reality masks. Some views and experiences on a day in Paris : a museum, a car on a circuit, a roller-coaster, a
“in Paris” from Okio Studio (2014)
Vimeo / OKIO STUDIO – via Iframely Movie made for the Oculus Rift and other kind of virtual reality masks. Some views and experiences on a day in Paris : a museum, a car on a circuit, a roller-coaster, a
“Swing” by Christin Marczinzik (2015)
Vimeo / Christin Marczinzik – via Iframely “Swing” is a playful VR-installation with Oculus Rift DK2 and Kinect SDK 2.0. It uses a swing as a physical input device. This innovative combination offers the gamer a very immersive experience. The
“Swing” by Christin Marczinzik (2015)
Vimeo / Christin Marczinzik – via Iframely “Swing” is a playful VR-installation with Oculus Rift DK2 and Kinect SDK 2.0. It uses a swing as a physical input device. This innovative combination offers the gamer a very immersive experience. The
“Stonemilker” by Bjork (2015)
“Björk is among the first musicians to employ virtual reality as a medium. Debuted in March at MoMA PS1 and select record stores, the first installment of Björk-reality arrived as a 360º music video for “Stonemilker,” the opening track off her newest album, Vulnicura(One Little Indian). Just this past week, Björk released the music video on the web, which you can now view thanks to YouTube’s 360º video.”
“Stonemilker” by Bjork (2015)
“Björk is among the first musicians to employ virtual reality as a medium. Debuted in March at MoMA PS1 and select record stores, the first installment of Björk-reality arrived as a 360º music video for “Stonemilker,” the opening track off her newest album, Vulnicura(One Little Indian). Just this past week, Björk released the music video on the web, which you can now view thanks to YouTube’s 360º video.”
Bomb Defuse Simulator – SassyBot Studio
YouTube / SassyBot Studio – via Iframely Augmented reality bomb defusal game through projection.
Bomb Defuse Simulator – SassyBot Studio
YouTube / SassyBot Studio – via Iframely Augmented reality bomb defusal game through projection.