Student Work
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“Our House” by Claire Hentschker (2015)
“Our house” is an interactive virtual environment made from staged and 3D scanned sections of a house on Beacon st. This was made using 123d catch, a structure scanner, and unity 3D. The environment can be downloaded and explored here…
![](../../../../wp-content/uploads/2015/09/Screen-Shot-2015-05-07-at-11.03.51-PM-1920x965-210x106.png)
“Our House” by Claire Hentschker (2015)
“Our house” is an interactive virtual environment made from staged and 3D scanned sections of a house on Beacon st. This was made using 123d catch, a structure scanner, and unity 3D. The environment can be downloaded and explored here…
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“Embodied Puppet and Motion Visualization” by Vivek Sangubhotla/ Jason Clark/ Sarah Nelson/Chelsea McClinton (2012)
This is an extensive group project in the tangible media studies. The objective is to build a physical animal puppet (fish) that controls the motion of a virtual representation (bird). This project is done in Processing and Arduino. Was displayed
![](../../../../wp-content/uploads/2015/09/8220-embodied-puppet-and-motion-visualization-8221-8211-vivek-sangubhotla-jason-clark-sarah-nelson-chelsea-mcclinton-2012-210x158.jpg)
“Embodied Puppet and Motion Visualization” by Vivek Sangubhotla/ Jason Clark/ Sarah Nelson/Chelsea McClinton (2012)
This is an extensive group project in the tangible media studies. The objective is to build a physical animal puppet (fish) that controls the motion of a virtual representation (bird). This project is done in Processing and Arduino. Was displayed
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Online Customized 3D Accessorries by X+ Studio (2014 -)
This is an online customize and purchase system that I worked as UX designer on both the accessory and the website. Our product is 3D printed mobile phone case with a puzzle game on the back. Due to the flexibility
![](../../../../wp-content/uploads/2015/09/FullSizeRender-6-210x196.jpg)
Online Customized 3D Accessorries by X+ Studio (2014 -)
This is an online customize and purchase system that I worked as UX designer on both the accessory and the website. Our product is 3D printed mobile phone case with a puzzle game on the back. Due to the flexibility
![](../../../../wp-content/uploads/2015/09/RoboticDance-210x104.png)
“Arbitrary Image Tracking for Robotics in Dance” by Yousuf Soliman (2014)
For this project I worked on developing computer vision algorithms that can track any arbitrary object movement in a video. I worked on a project in San Diego where we had a robotics + dance show where the robot was
![](../../../../wp-content/uploads/2015/09/RoboticDance-210x104.png)
“Arbitrary Image Tracking for Robotics in Dance” by Yousuf Soliman (2014)
For this project I worked on developing computer vision algorithms that can track any arbitrary object movement in a video. I worked on a project in San Diego where we had a robotics + dance show where the robot was
![](../../../../wp-content/uploads/2015/09/Daniel_Pillis_Intergalactic-31-210x140.jpg)
“Intergalactic Immigration Office” by Daniel Pillis, Zhiwan Cheung (2015)
Intergalactic Immigration Office was a project where I and other performers dressed as aliens and created a mock spaceship crash in Shenly Park. We attempted to issue intergalactic IDs to the public by creating 3-D scans that became “alien” to the
![](../../../../wp-content/uploads/2015/09/Daniel_Pillis_Intergalactic-31-210x140.jpg)
“Intergalactic Immigration Office” by Daniel Pillis, Zhiwan Cheung (2015)
Intergalactic Immigration Office was a project where I and other performers dressed as aliens and created a mock spaceship crash in Shenly Park. We attempted to issue intergalactic IDs to the public by creating 3-D scans that became “alien” to the
![](../../../../wp-content/uploads/2015/09/Leverette-Joy-LIVEWORK-resting_ed-210x140.jpg)
“LIVE/WORK” by Joy Poulard
LIVE/WORK is a performance installation I created in 2014 examining voyeurism and exhibitionism, domesticity and the societal role of artists. I found and renovated a blighted storefront and converted it into an artist’s live/work studio where I publicly performed for one month
![](../../../../wp-content/uploads/2015/09/Leverette-Joy-LIVEWORK-resting_ed-210x140.jpg)
“LIVE/WORK” by Joy Poulard
LIVE/WORK is a performance installation I created in 2014 examining voyeurism and exhibitionism, domesticity and the societal role of artists. I found and renovated a blighted storefront and converted it into an artist’s live/work studio where I publicly performed for one month
![](../../../../wp-content/uploads/2015/09/Screen-Shot-2015-09-03-at-1.56.38-AM-210x186.png)
“The Egg” by Charlotte Stiles (2014)
Vimeo / charlotte stiles – via Iframely To tell a transcendental story I used puppets. When making art about death and afterlife I wanted to respect that everyone has their own ideas and personal beliefs that they would cast on the story.
![](../../../../wp-content/uploads/2015/09/Screen-Shot-2015-09-03-at-1.56.38-AM-210x186.png)
“The Egg” by Charlotte Stiles (2014)
Vimeo / charlotte stiles – via Iframely To tell a transcendental story I used puppets. When making art about death and afterlife I wanted to respect that everyone has their own ideas and personal beliefs that they would cast on the story.
![](../../../../wp-content/uploads/2015/09/tumblr_nnqes0EZSx1r0ojmqo3_1280-210x118.png)
“Death and The Compass” by Akiva Krauthamer (and others) (2015)
This was a augmented reality theatre piece based on the short story of the same name. The audience is guided from location to location by a voice in their headphones. At each location they hear a theatrical reading of a
![](../../../../wp-content/uploads/2015/09/tumblr_nnqes0EZSx1r0ojmqo3_1280-210x118.png)
“Death and The Compass” by Akiva Krauthamer (and others) (2015)
This was a augmented reality theatre piece based on the short story of the same name. The audience is guided from location to location by a voice in their headphones. At each location they hear a theatrical reading of a
![](../../../../wp-content/uploads/2015/09/Screen-Shot-2015-09-03-at-12.19.06-AM-210x133.png)
“Emoticam” by Dan Sakamoto (2013)
Emoticam is an application that runs in the background of a user’s computer at all times, monitoring what they type. Anytime it detects an emoticon, or some other expression of real-world emoting, it takes a photo of the user’s face and uploads it to the project website. Visitors can view all images, or choose to filter to one specific term.
![](../../../../wp-content/uploads/2015/09/Screen-Shot-2015-09-03-at-12.19.06-AM-210x133.png)
“Emoticam” by Dan Sakamoto (2013)
Emoticam is an application that runs in the background of a user’s computer at all times, monitoring what they type. Anytime it detects an emoticon, or some other expression of real-world emoting, it takes a photo of the user’s face and uploads it to the project website. Visitors can view all images, or choose to filter to one specific term.
![](../../../../wp-content/uploads/2015/09/10527798_553100198134993_1131677213755170238_n-210x281.jpg)
“#hamlt2k14” by Will Power to Youth (2014)
I have been working as the playwright/writing mentor and sometimes program director for Will Power to Youth (WPY) at Shakespeare Center LA since 2005. WPY is a youth employment program. LA teens and young adults are hired to work full-time for 7 weeks to collaboratively create an adaptation of a Shakespeare play.
![](../../../../wp-content/uploads/2015/09/10527798_553100198134993_1131677213755170238_n-210x281.jpg)
“#hamlt2k14” by Will Power to Youth (2014)
I have been working as the playwright/writing mentor and sometimes program director for Will Power to Youth (WPY) at Shakespeare Center LA since 2005. WPY is a youth employment program. LA teens and young adults are hired to work full-time for 7 weeks to collaboratively create an adaptation of a Shakespeare play.