Uncategorized
![](../../../../wp-content/uploads/2015/09/sculptrueVR-210x140.jpg)
“Virtualidades” by Josue Abraham (2014)
This exhibit combines virtual reality and the traditional medium that is sculpture.
![](../../../../wp-content/uploads/2015/09/sculptrueVR-210x140.jpg)
“Virtualidades” by Josue Abraham (2014)
This exhibit combines virtual reality and the traditional medium that is sculpture.
![](../../../../wp-content/uploads/2015/09/game-210x118.jpg)
“Ingress” by Niantic Labs (2015)
Ingress is an immersive, geo-location based AR game produced by Niantic Labs, a division of Google.
![](../../../../wp-content/uploads/2015/09/game-210x118.jpg)
“Ingress” by Niantic Labs (2015)
Ingress is an immersive, geo-location based AR game produced by Niantic Labs, a division of Google.
“Playspace” by Akiva, Bingrui, and Ralph
Playspace is not so much a single event or space as it is a toolkit that mediates creative production of interactive spectacles. Our initial intent was to figure out ways of transforming a large-scale public space into a social event.
“Playspace” by Akiva, Bingrui, and Ralph
Playspace is not so much a single event or space as it is a toolkit that mediates creative production of interactive spectacles. Our initial intent was to figure out ways of transforming a large-scale public space into a social event.
“Surface Tension” by Rafael Lozano-Hemmer: An Expanded Theater Work
“Surface Tension” attributed to Rafael Lozano-Hemmer is a projection work in which an eye follows a viewer around the room. While simplistic, this piece was politically relevant when it was first shown. Besides the immediate political comment, the piece continues
“Surface Tension” by Rafael Lozano-Hemmer: An Expanded Theater Work
“Surface Tension” attributed to Rafael Lozano-Hemmer is a projection work in which an eye follows a viewer around the room. While simplistic, this piece was politically relevant when it was first shown. Besides the immediate political comment, the piece continues
Sketch 1: Three Cameras
Alicia Ott, Kevin Ramser Our goal is to create an installation in which a single user becomes the center of an interactive multi-camera system. The user stands in the center of a configuration of three monitors, each displaying a live feed
Sketch 1: Three Cameras
Alicia Ott, Kevin Ramser Our goal is to create an installation in which a single user becomes the center of an interactive multi-camera system. The user stands in the center of a configuration of three monitors, each displaying a live feed
![](../../../../wp-content/uploads/2015/09/index-210x126.jpg)
“Araneola” by Friedrich van Schoor (2012)
Spiders recorded on a scale model of a building and projected on a larger scale on the building.
![](../../../../wp-content/uploads/2015/09/index-210x126.jpg)
“Araneola” by Friedrich van Schoor (2012)
Spiders recorded on a scale model of a building and projected on a larger scale on the building.