Maquette

This maquette includes a simple, two outcome representation of the steam tunnel game. The user has options to go left or right and decide whether to open the doors at those locations. If the user goes right and opens that door, they win.

The maquette setup is supposed to resemble a missile control panel within a confined environment.

 

Word Equation:

if (player goes right AND opens door) –> Win (Y)

Logic Diagram

Truth Table

Player Goes Right Opens Door Win (Y)
0 0 0
0 1 0
1 0 0
1 1 1

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Operation CMUST

This is an interactive game where a player guides a “robot” through post-apocalypse CMU steam tunnels. The user interacts with a physical control panel (inspired by ones used for missiles), which will display text-based information on what the robot is seeing in its path. There will also be other displays to add to the aesthetic, such as a panel showing the state of charge of the robot as well as maybe an LED map of the steam tunnels. The panel will also include action buttons the user can press on; these buttons allow the user to direct the robot forward, backward, left, right as well say yes or no to opening doors. There will also be a headset the user can wear that will play eerie background noise. The entire control panel assembly as well as a chair the user can sit on will be draped by black curtains to provide the darkest environment possible. The goal for the player is to direct the robot to Hammerschlag Hall, where there is a top secret supply of gold.

Word Equation:

if(robot proceeds through Porter) OR (robot passes through west Wean door) OR (robot enters Scaiffe AND passes thru Scaiffe door) –> robot reaches gold (Y)

Logic Diagram:

Truth Table:

Robot Proceeds Through Porter Robot Passes Through West Wean Door Robot Enters Scaiffe Passes Through Scaiffe Door Robot Reaches Gold (Y)
0 0 0 0 0
0 0 0 1 0
0 0 1 0 0
0 0 1 1 1
0 1 0 1 1
0 1 0 0 1
0 1 1 1 1
0 1 1 0 1
1 0 0 1 1
1 0 0 0 1
1 0 1 1 1
1 0 1 0 1
1 1 0 1 1
1 1 0 0 1
1 1 1 1 1
1 1 1 0 1

Drawings:

Expected List of Materials:

  • LCD displays
  • Buttons
  • Plywood
  • Arduino
  • Logic chips
  • Black curtains
  • Power supply