Looking Outwards 09

Caroline is a UI/UX designer, machine learning design researcher and artist concerned about consent in technology. She is the founder of convocation design and research agency which focuses on machine learning and ux design that is for public good. As a ux designer and ux researcher she worked with Intel, IBM Watson, Wikimedia Foundation, Amnesty Foundation, and more. She additionally has partnered with Harvard Kennedy School and the Mozilla Foundation.

What I admire about Caroline is that she is a UX/UI designer which is the job I aspire to have. Her work focusing on public good also inspires me to learn more about social issues related to technology rather than just aesthetics. In her project, “How to Explain a Hurricane to an Algorithm,” Caroline explains that when her grandmother’s home was destroyed in Hurricane Katrina, she found a bunch of personal and private objects that belong to the family. She spent her last 12 years photographing and looking at archives. Using an algorithm Caroline was able to represent a documentation of loss, anxiety, grief, and post trauma culture at home.

Website: https://carolinesinders.com/how-to-explain-a-hurricane-to-an-algorithm/

Archives and images of destructed items Hurricane Katrina

Looking Outwards-09

The piece if work I selected is “Body Sketches” by Molmol Kuo. Molmol Kuo is a Taiwanese artist and educator. Kuo works closely with NYU’s Tisch school of the Arts’ graduate student program consulting students on projects which combines the arts, augmented reality and technology. Kuo is also a partner at YesYesNo Studio, a multimedia design and arts studio. The work was at the Brooklyn Academy of Museum and uses computation and a screen to extend the user/observer’s body into a variety of dynamic costumes. The base of the project is three individuals projections, each of which then use the human form as a starting point and transform it through different geometric and physical changes.

Blog 09: Space Video (2012)

By Ilia Urgen
Section B

Kate Armstrong is a Vancouver-based writer, exhibitionist, and artist. She has over 15 years of experience with focusing on the broader intersection of technology and art. Throughout her life, she has produced numerous exhibitions in Canada and internationally, created many works of art, and even wrote a few books on how technology and art intersect.

Today, we’ll take a look at one of Armstrong’s lesser-known works: Space Video.

Released back in 2012, Space Video is a 3-minute generative system that addresses ideas of exploration in relation to inner and outer space. It has a computer-generated algorithm that combines different snapshots of YouTube videos with various electronic sounds and synths. The video is meant to portray non-visual spaces in outer space. It is a mixture of space exploration, hypnosis, guided meditation, and science fiction, which is very trippy to the human eye.

Cover of Space Video

LINK TO VIDEO: https://vimeo.com/136921326