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Hellooo BANJOS is back with a few updates. Following the week before the final release, we have been making adjustments and fixing bugs.

Updated Art assets

The textures of the Variant and Creator clones have been updated in order to distinguish them better. In addition, the idle animation was edited to be more noticeable. 


The map has a gate that goes down after the variants light up all LEDs.

Fixing Bugs

Let’s speedrun some bugs that have been fixed

  1. We added a boundary so the players don’t fall off the map.
  2. We finally figured out how to mirror the walking animation across other players. Now you can see other players do a walking animation, instead of hovering in their position. 
  3. We fixed the attack clones to have a larger range and rotate around
Creator clone with range

Screens

The title and lobby screens have been updated to use the in-game models as the background.

start screen
character select lobby screen

Sound

New sounds have been added for variants reviving other variants, clicking sounds, and the barrier exploding.

revive
explosion

Next Steps

Our next steps include implementing the rest of the UI, fixing more bugs, and implementing the final endgame state.

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