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Hellooo BANJOS is back with a few updates. Following the week before the final release, we have been making adjustments and fixing bugs.
Updated Art assets
The textures of the Variant and Creator clones have been updated in order to distinguish them better. In addition, the idle animation was edited to be more noticeable.
The map has a gate that goes down after the variants light up all LEDs.
Fixing Bugs
Letβs speedrun some bugs that have been fixed
- We added a boundary so the players donβt fall off the map.
- We finally figured out how to mirror the walking animation across other players. Now you can see other players do a walking animation, instead of hovering in their position.
- We fixed the attack clones to have a larger range and rotate around
Screens
The title and lobby screens have been updated to use the in-game models as the background.
Sound
New sounds have been added for variants reviving other variants, clicking sounds, and the barrier exploding.
Next Steps
Our next steps include implementing the rest of the UI, fixing more bugs, and implementing the final endgame state.